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I think new tech is still great, I think the issue is the business around that tech has gotten worse in the past decade
Agree. 15+ years ago tech was developed for the tech itself, and it was simply ran as a service, usually for profit.
Now there's too much corporate pressure on monetizing every single aspect, so the tech ends up being bogged down with privacy violations, cookie banners, AI training, and pretty much anything else that gives the owner one extra anual cent per user.
Aka “enshittification”
Enshittification was always a thing but it has gotten exponentially worse over yhe past decade. Tech used to be run by tech enthusiasts, but now venture capital calls the shot a lot more than they used to.
What's crazy is that they were already making unbelievable amounts of money, but apparently that wasn't enough for them. They'd watch the world burn if it meant they could earn a few extra pennies per flame.
[off topic?]
Frank Zappa siad something like this; in the 1960's a bunch of music execs who liked Frank Sinatra and Louis Armstrong had to deal with the new wave coming in. They decided to throw money at every band they could find and as a result we got music ranging from The Mama's and The Papas to Iron Butterfly and beyond.
By the 1970s the next wave of record execs had realized that Motown acts all looked and sounded the same, but they made a lot of money. One Motown was fantastic, but dozens of them meant that everything was going to start looking and sounding the same.
Similar thing with the movies. Lots of wild experimental movies like Easy Rider and The Conversation got made in the 1970s, but when Star Wars came in the studios found their goldmine.
But even then, there were several gold mines found in the 1990's, funded in part due to the dual revenue streams of theater releases and VHS/DVD.
You've got studios today like A24 going with the scatter shot way of making movies, but a lot of the larger studios got very risk adverse.
Just saw Matt Damon doing the hot wings challenge. He made a point about DVDs. He's been producing his own stuff for decades. Back in the 1990s the DVD release meant that you'd get a second payday and the possibility of a movie finding an audience after the theatrical run. Today it's make-or-break the first weekend at the box office.
You know this happened with cars also, until there is a new disruption by a new player or technology - companies are just coasting on their cash cows. Part of the market cycle I guess.
Lots of the privacy violations already existed, but then the EU legislated first that they had to have a banner vaguely alluding to the fact that they were doing that kind of thing, and later, with GDPR, that they had to give you the option to easily opt-out.
The question op is posing is:
Which new tech?
In the decade op's talking about everything was new. The last ten years nothing is new and all just rehash and refinements.
ML, AI, VR, AR,, cloud, saas, self driving cars (hahahaha) everything "new" is over a decade old.
AI is not technically new, but generative AI was not a mature technology in 2014. It has come a long way since then.
Well it is literally not going as fast.
The rate of "technology" (most people mean electronics) advancement was because there was a ton of really big innovations at in a small time: cheap PCBs, video games, internet, applicable fiber optics, wireless tech, bio-sensing, etc...
Now, all of the breakthrough inventions in electronics have been done (except chemical sensing without needing refillable buffer or reactive materials), Moore's law is completely non-relevant, and there are a ton of very very small incremental updates.
Electronics advancements have largely stagnated. MCUs used 10 years ago are still viable today, which was absolutely not the case 10 years ago, as an example. Pretty much everything involving silicon is this way. Even quantum computing and supercooled computing advancements have slowed way down.
The open source software and hardware space has made giant leaps in the past 5 years as people now are trying to get out from the thumb of corporate profits. Smart homes have come a very long way in the last 5 years, but that is very niche. Sodium ion batteries also got released which will have a massive, mostly invisible effect in the next decade.
Electronic advancement, if you talk about cpus and such, hasn't stagnated, its just that you don't need to upgrade any more.
I have a daily driver with 4 cores and 24GB of RAM and that's more than enough for me. For example.
It has absolutely stagnated. Earlier transistors were becoming literally twice as dense every 2 years. Clock speeds were doubling every few years.
Year 2000, first 1GHz, single core CPU was released by nvidia.
2010 the Intel core series came out. I7 4 cores clocked up to 3.33GHz. Now, 14 years later we have sometimes 5GHz (not even double) and just shove more cores in there.
What you said "it's just that you don't need to upgrade anymore" is quite literally stagnation. If it was a linear growth path from 1990 until now, every 3-5 years, your computer would be so obsolete that you couldn't functionally run newer programs on them. Now computers can be completely functional and useful 8-10+ years later.
However. Stagnation isn't bad at all. It always open source and community projects with fewer resources to catch up and prevents a shit ton of e-waste. The whole capitalistic growth growth growth at any cost is not ever sustainable. I think computers now, while less exciting have become much more versatile tools because of stagnation.
"Mores laws dead" is so lame, and wrong too.
Check out SSD, 3D memory, GPU...
If you do not need to upgrade then it doesn't mean things aren't getting better (they are) just that you don't need it or feel it is making useful progress for your use case. Thinking that because this, it doesn't advance, is quite the egocentric worldview IMO.
Others need the upgrades, like the crazy need for processing power in AI or weather forecasts or cancer research etc.
GPU advances have also gone way way down.
For many years, YoY GPU increases lead to node shrinkages, and (if we simplify it to the top tier card) huge performance gains with slightly more power usage. The last 4-5 generations have seen the exact opposite: huge power increases closely scaling with performance increases. That is literally stagnation. Also they are literally reaching the limit of node shrinkage with current silicon technology which is leading to larger dies and way more heat to try to get even close to the same generational performance gain.
Luckily they found other uses for uses GPU acceleration. Just because there is an increase in demand for a new usecase does not, in any way, mean that the development of the device itself is still moving at the same pace.
That's like saying that a leg of a chair is reaching new heights of technological advancement because they used the same chair leg to be the leg of a table also.
It is a similar story of memory. They are literally just packing more dies in a PCB or layering PCBs outside of a couple niche ultra-expensive processes made for data centers.
My original comment was also correct. There is a reason why >10 year old MCUs are still used in embedded devices today. That doesn't mean that it can't still be exciting finding new novel uses for the same technology.
Again, stagnation ≠ bad
The area that electronics technology has really progressed quite a bit is Signal Integrity and EMC. The things we know now and can measure now are pretty crazy and enable the ultra high frequency and high data rates that come out in the new standards.
This is not about pro gamer upgrades. This is about the electronics (silicon based) industry (I am an electronics engineer) as a whole
Dude repeat it all you want, mores law still rules lol.