this post was submitted on 29 Sep 2023
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Do you have any numbers or examples of games? I know that it's generally the case that DX9 games often have greater performance through DXVK, but DX11 and DX12 should usually be a little bit slower. Also, CPU-bound games are often faster on Linux in my experience, but it's rare for games to be CPU-bound (MMOs etc).
Additionally, OpenGL and Vulkan should be faster on Linux (Native or WINE+OpenGL/Vulkan), but I don't have as much experience with them.
Edit: I found this video which has a few standout games where Linux pulls ahead even on DX11/DX12. Hopefully that's a sign of future trends.
There was a tweet before the recent Cyberpunk update that essentially said "expect very high CPU utilization as we now use the whole CPU" which I thought just meant they dropped the ball somewhere.
I haven't done extensive testing on this as I'm just some dude. It's been a long time since I've had windows running on anything, but the three that I remember are: