mudle

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[–] [email protected] 10 points 1 month ago (2 children)

Flatpak's security and sandbox has gotten much better in recent years. I've been using Steam via Flatpak for a while now and haven't run into any issues yet, other than not being able to make desktop shortcuts of my games.

I use Flatseal (another Flatpak application) to further restrict my Flatpak's permissions) The default Flatpak permissions for Steam aren't bad IMO (at least when compared to other Flatpaks) but you can tweak it to your liking using Flatseal.

If you want to take it a step further, I would recommend using Goldberg's Steam Emulator, which is FOSS, and it will allow you to bypass Steamworks DRM (which is Valve's very weak DRM) for games which solely use Steamworks DRM.

I find that the overwhelming majority of my games just use the Steamworks DRM if any, but YMMV. Using Goldberg's Steam Emulator is also a good way of preserving your library if, in the unfortunate case, Valve decides to remove a title from your library for whatever stupid licensing reason they come up with.

After freeing your games using Goldberg's Steam Emulator you then could use the Flatpak of Lutris and disable network access for Lutris/further restrict permissions it has to the rest of your system using Flatseal.

[–] [email protected] 3 points 1 month ago* (last edited 1 month ago)

If I don’t alt-tab the game doesn’t break.

It's likely the 560 driver on Wayland being the culprit here. Specifically resizing XWayland windows. You could try running nvidia-smi in a terminal and see what specifically is causing this VRAM spike.

Reports of excessive VRAM usage with the 560 driver on Wayland. See this for a potential fix. Hope it helps

 

CrowdStrike’s Falcon software uses a special driver that allows it to run at a lower level than most apps so it can detect threats across a Windows system. Microsoft tried to restrict third parties from accessing the kernel in Windows Vista in 2006 but was met with pushback from cybersecurity vendors and EU regulators. However, Apple was able to lock down its macOS operating system in 2020 so that developers could no longer get access to the kernel.

Now, it looks like Microsoft wants to reopen the conversations around restricting kernel-level access inside Windows.

[–] [email protected] 1 points 4 months ago* (last edited 4 months ago)

In the meantime you can use this. Feel free to ask if you need further help.

Edit: I found this guide. Hope it helps!

 

More information available on NVIDIA.com

 

We’re now at a point where transitioning fully to the open-source GPU kernel modules is the right move, and we’re making that change in the upcoming R560 driver release.

 

Back in June the developers of Fishards put out a bit of an ultimatum: fight them in-game and win to make the game open source, or they will nuke the game from orbit.

Thankfully, the community came together, and won. So now Fishards has been made open source, and it's still free to play on Steam too.

 

Yesterday, July 1st, they announced the Alpha release of this next-generation mod manager and their new Product Manager got in touch to mention they "would be really keen to get feedback from Linux users". So this is your chance to ensure Linux (and Steam Deck) finally become a first-class citizen for game modding.

[–] [email protected] 0 points 5 months ago (1 children)

https://www.gamingonlinux.com/ is a wealth of information, of which, I am not willing to let go, as it is a resource of current news that is very relevant to this "Linux Gaming" sub. So no; I will not stop linking https://www.gamingonlinux.com/ to this sub just because you got butt hurt.

[–] [email protected] 21 points 5 months ago

RIP our wallets 😓

98
Steam Summer Sale 2024 is live now (www.gamingonlinux.com)
submitted 5 months ago* (last edited 5 months ago) by [email protected] to c/[email protected]
 

Locked the post due to many, many off-topic comments

 

The time is finally here. The next big stable update to the NVIDIA proprietary driver for Linux with version 555.58 bringing Wayland Explicit Sync.

Following on from the initial NVIDIA 555.42.02 Beta and the 555.52.04 Beta, NVIDIA noted some rather vague "Minor bug fixes and improvements" since the last Beta. With this release, you should be truly good to go with Wayland on NVIDIA GPUs now.

[–] [email protected] 3 points 5 months ago* (last edited 5 months ago)

Sorry for the trouble

No problem! I'm glad I could help :)

Do lutris always download user-made scripts, or is it just if you select it?

Lutris does not automatically download user-made scripts; you have to add them manually.

[–] [email protected] 2 points 5 months ago (2 children)

The only times I've encountered a game or program not launching via Bottles, it had to do with missing dependencies and/or other issues with the installer.

SteamDB has a list of dependencies that are used for Ape Out, of which you can try adding to your Bottle.

However, I would try running the game in Lutris; In Lutris, if you encounter issues with the game, you can click on "show logs" which will (hopefully) help you out a great deal. Lutris uses their own runtime which is primarily pulled from Valve's Steam runtime (IIRC), saving you from having to hunt for dependencies (if missing dependencies are the issue).

[–] [email protected] 3 points 5 months ago* (last edited 5 months ago) (4 children)

You can check if it's using the Discrete GPU by going into "Details" in your game's bottle, then go into "settings", and make sure that the toggle for "Discrete Graphics" is turned on. You can also set an environment variable; DRI_PRIME=1. Also might want to check your HDMI or DP cable is plugged into your GPU. You could also try checking GPU usage while the game is running, and seeing if it's using your GPU at all.

You said you moved to Fedora from Pop_OS; If you are using an Nvidia GPU, you might want to check if you've got the Nvidia Proprietary drivers installed or the Nouveau drivers. You can check this by running lsmod | grep nvidia in a terminal. If you get any output whatsoever then you're using the Nvidia Proprietary drivers, which is what you want for gaming.

If it is a shader issue; in the same "settings" in bottles make sure DXVK and VKD3D aren't disabled. There's no real way to bypass shader compiling. All your games need to compile shaders.

[–] [email protected] 1 points 5 months ago* (last edited 5 months ago) (6 children)

Happy to help!

It runs at 3–5 fps, and the CPU is maxed

Do you have a GPU or are you running the game on integrated graphics? Running on integrated graphics can definitely be the issue here but It's more likely that it's shader compilation however.

[–] [email protected] 7 points 5 months ago* (last edited 5 months ago) (8 children)

Assuming when you created the bottle, you chose "gaming", it will use "soda" as it's default runner, which is based off of proton. Maybe try going into preferences, runners, then click on "Soda", and try messing around with different versions.

According to the latest ProtonDB reports of Ape Out, Proton 8.0-5 was being used. Looking at my available "Soda" runners in bottles, I see soda-8.0-2,soda-9.0-1, and soda-experimental_8.0 as the latest runners available. I would try using those runners as a start.

Also, (I only now just noticed it), under preferences, in General, there is an "Integrations" section. Under that there's "Steam Proton Prefixes", which (I assume) allows you to use Proton prefixes.

Here are the following commands, depending on your installation method of Steam to give permissions to Steam's path if it doesn't have it already.

Steam non-Flatpak:

flatpak override --user com.usebottles.bottles --filesystem=xdg-data/Steam

Steam Flatpak:

flatpak override --user com.usebottles.bottles --filesystem=~/.var/app/com.valvesoftware.Steam/data/Steam

Alternatively you can use Flatseal and add the path: ~/.var/app/com.valvesoftware.Steam/data/Steam

[–] [email protected] 9 points 5 months ago

Undoubtedly

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