this post was submitted on 29 Feb 2024
22 points (100.0% liked)
Linux Gaming
15802 readers
46 users here now
Gaming on the GNU/Linux operating system.
Recommended news sources:
Related chat:
Related Communities:
Please be nice to other members. Anyone not being nice will be banned. Keep it fun, respectful and just be awesome to each other.
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
KDE's audio panel is not a switch for the general sound server on your machine, just for KDE. Each application running can still access and get a mixer for your sound devices unless you're using an app which is globally controlling certain settings.
Some extra info here on the inner workings and mixing. It sounds like you want your settings to be an all or nothing situation for all of your output devices, so maybe focus on syncing them up, or find an output profile manager or switcher like this one (it's a bit old though).
Thanks for the reply I managed the fix my issue and updated my post.
I was missing lib32-libpulse and after installing it everything worked including my unwanted audio outputs showing up ingame.
I've only just switch to Arch yesterday from EndeavourOS so there's a lot of preinstalled stuff I took for granted I'm just now finding out about.
🤟