this post was submitted on 11 Apr 2024
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This also applies to Valorant. I know a lot of people look down on both games, but it's still unfortunate for Linux to lose access to such a popular game.

I thought this part was particularly interesting:

Half of anti-cheat is making sure the environment hasn't been tampered with, and this is extremely hard on Linux by design. Any backdoors we leave open for it are ones [cheat] developers will immediately leverage for cheats

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[–] [email protected] 29 points 7 months ago (9 children)

Linux only grants access inside user space, so yeah. Says a lot about any game that refuses to adapt to that

[–] [email protected] 14 points 7 months ago* (last edited 7 months ago) (8 children)

I get your point, but that is only 50% of the article. 800 players simply don't justify the effort of porting everything to Linux and risk more cheaters. Issues with cheaters affect the entire playerbase, not just those 800.

I'd like more Linux compatibility in large games as much as the next guy, but I get the justification not to do it.

[–] [email protected] 5 points 7 months ago (1 children)

Well LoL has no official Linux support, so a low current number of users is no indication of the size of the potential Linux player base.

[–] [email protected] 0 points 6 months ago
  1. this plays in their favor
  2. clicking install in lutris rather than just downloading is not much more effort for the end user. Beit supported or not, a rather tech savvy group such as linux users can handle that obstacle and thus the numbers will not change drastically (just my asdumption)
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