ampersandrew

joined 8 months ago
[–] [email protected] 1 points 15 hours ago (1 children)

I don't think I ever pitched a subscription as being better than ownership, just that your joke is divorced from the reality of the situation and the way Microsoft has operated for over a decade, and that's why the joke didn't land. Microsoft won't get a stranglehold on the market, despite their best efforts.

What do you think consoles are? They are just a pc with proprietary software and hardware.

You are missing the distinction by several miles. A short list includes the lack of cert, the availability of competitors on the same platform, and backward compatibility whether they like it or not. If the value proposition is as poor as you expect it to be, then the launch of a portable Xbox will hardly be noticed next to the Steam Deck, but the more likely scenario is that it's basically a Steam Deck that plays nicer with Game Pass and anti cheat technologies because it's actually Windows under the hood. You've demonstrated a large lack of understanding about what's changed between 6th gen consoles and today, but the short explanation is that I don't see a reason to expect Microsoft to charge you for Halo again on this new platform, because it would be marketing suicide among plenty of other reasons.

[–] [email protected] 1 points 16 hours ago (3 children)

There seem to be a lot of people here who haven't gotten the memo that future Xboxes are likely to just be disguised Windows PCs, because they're mostly interested in Game Pass and know they can't compete otherwise. On an open platform, they couldn't stop you from continuing to play your old games. They really don't care about you re-purchasing their old games because they want you to rent a library. That's why your joke was bad.

[–] [email protected] 1 points 17 hours ago (5 children)

Those are supported platforms, yes. Many of them are redundant because the same license gives to access to the game on multiple platforms. I'm not defending them; your joke didn't land because they don't typically make you buy the same games over again. I'm a Linux fanboy and don't own a Series X; I have no reason to defend Microsoft. Just make better jokes next time.

[–] [email protected] 2 points 1 day ago (7 children)

They haven't really had a history of making you purchase them again. If you've got them now, you'll still be playing the copies you already bought.

[–] [email protected] 2 points 1 day ago (9 children)

That's Nintendo's MO, not Microsoft's.

[–] [email protected] 0 points 1 day ago* (last edited 1 day ago)

In all likelihood, this would be a handheld PC that solves the problems that Windows has in that space.

[–] [email protected] 16 points 2 days ago (1 children)

That few years is going toward making Windows less of a hindrance on handhelds and likely not so much into the hardware itself.

 

What Microsoft has been saying about Xbox lately strongly implies that this is a Windows handheld designed to solve software and user experience problems with using current Windows handhelds. And signs are pointing toward the next Xbox console coming sooner than the next PlayStation and essentially being a PC running a console version of Windows. Some speculation on my part, but I'm not the only one coming to those conclusions.

[–] [email protected] 2 points 2 days ago

Hopefully they got the memo that PC games need shader compilation steps, and then it ought to be fine.

[–] [email protected] 11 points 2 days ago

There's a comments section on most videos, and even the nature of users uploading videos, often in response to each other, is social media as much as it is making art and entertainment.

[–] [email protected] 23 points 2 days ago (3 children)

Always has been.

[–] [email protected] 1 points 2 days ago (1 children)

You can tune out and do something passive while the ad plays, and eventually the information you wanted will appear, as opposed to trying desperately to find your article as you scroll and having pop ups and other things interrupt you as you read. Perhaps this is all just a matter of perspective though.

[–] [email protected] 3 points 2 days ago (4 children)

From the reader's experience, sites like IGN became completely unusable without ad blockers; I still remember the X-Men (2? Origins: Wolverine?) ad where Wolverine slashed through the page in a flash animation that prevented you from clicking on the thing you wanted to read underneath it. Then the information that you wanted could have been communicated in a headline, and it just becomes frustrating. That said, I'll still reviews if they didn't annoy me too much on my way there. I'll still read Schreier when it isn't paywalled. I read NY Times articles like the one they just did on Alexey Pajitnov. Rebekah Valentine and Jordan Middler do great work. In a lot of other cases, opinionated essays on video games benefit greatly from supporting footage in video format, and even without ad blockers, the YouTube experience is far less annoying on average.

 

I doubt anything comes of it, but here's hoping.

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submitted 4 days ago* (last edited 4 days ago) by [email protected] to c/[email protected]
 

From Crowbar Collective, the people behind Black Mesa, comes a single player and co-op roguelite blatantly channeling old Rainbow Six vibes, and I personally couldn't be happier, given the state of Rainbow Six now. Also, it's got LAN and split-screen.

https://store.steampowered.com/app/1843840/Rogue_Point/

Early access next year.

 

I hope more developers allow themselves to indulge in this feature. There are all sorts of use cases where the customer might want to play on an old version of the game. For instance, there have been some controversial patches lately to several Arc System Works fighting games, and players would very much love the ability to stay on the old version. I doubt it'll happen though, since the devs have an incentive to want as many players as possible to be on the new version.

 

Kojima Productions now fully owns the intellectual property.

 

I was hoping this would happen with this remake. For my money, hers was the best performance of 2004. I'm a bit surprised it was her, only because I didn't think someone deep in the voice acting world would opt for the pseudonym. So many family animated movie voice casts are populated with comedic actors known for raunchy R-rated material, after all.

 

Not to continue beating a dead horse, this article is really about mainstream media's relationship with video games, or the lack thereof. For the first time in my life, I pay for a subscription to news, because the same problems that crop up from getting news from reddit happen just as easily here in the fediverse. There are actually really great pieces written about video games and their creators in the New York Times, but they've only got a couple of bylines between them, and a frequency that matches how many people they've got working on it. Meanwhile, they do have a section under Arts dedicated to Dance, which I somehow doubt has anywhere near as many readers interested in the subject.

 

Now if only they could more clearly communicate when games are playable offline.

 

Neon Koi was developing a mobile action game. Firewalk Studios recently launched and quickly delisted Concord.

 

This sucks.

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