this post was submitted on 11 Jan 2025
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Why are open source projects too rigid and stuck in dogmatic position ?

take for example mastodon, its CEO recently posted a toot asking who has already considered deleting facebook / threads after the recent controversies, but on the other hand ignores that his stubbornness about certain points like not adding quotes just doesn't make the project appealing for ordinary people, this feature has been the most request since twitter exodus two years ago. and at every surge of new users mastodon struggles to keep them using the platform, why do these projects struggle to acknowledge what people want the most and deliver on it.

another example is LibreOffice, I was trying to get acclimated to this new office suite and was happy to find that I can theme it to my liking to ease up my transition. but it wasn't long before I found out how tiny dogmatic decision really pushes to give up on it. I found that LO doesn't auto-capitalise first letter after line breaks but only after end of sentences, something Word has been doing as long as I can remember, LO argument is that only a . and ! characters mark the end of a sentence in "proper English". line breaks don't qualify as a proper end of a sentence for them.

For people coming from proprietary software that among many short comings still strive to offer the best features and smoothest user experience, it is hard to try and stick to open source projects and even contribute back.

Should big OSS project shift to more democratic structures, where decisions are made based on consensus? or do you think the actual models are fine, and I am an entitled user ??

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[–] [email protected] 18 points 2 days ago (1 children)

Proprietary software is also really dogmatic. Steve Jobs famously didn’t support flash on the iPhone, there also was no direct access to files/file system in the UI for a very long time. Tim Cook told someone’s Mom to just buy an iPhone to access iMessage. There’s too many user hostile dogmatic positions from Apple.

I think this has nothing to do with open source vs proprietary, but rather specific individuals having power/control over the software to force specific decisions.

[–] [email protected] 5 points 2 days ago

Sideloading apps to ios is still a huge difficulty. Also, not possible to access a terminal to the underlying system. No way to modify audio output. All of these are basic things on android.

[–] [email protected] 32 points 3 days ago

...You are considering abandoning Libre Office because it doesn't auto-capitalize after line breaks?

[–] [email protected] 46 points 3 days ago (2 children)

As a developer (not affiliated with either of those projects), you have to understand a couple of points:

  1. Adding features means increased maintenance burden. Any feature that is added must be tested and maintained, and once released, often cannot be changed without significant user push back.

  2. Users often have no idea what they actually want. If a project just implements what every user asks for, it'll end up being a disjointed mess of a project. Developers have to draw a line somewhere.

  3. Unless someone is paying for the work, developers have zero incentive to make changes. A democratic committee can make all the requests they like, but unless the developers are on board, nothing will happen. (Also, tying into 2, but good luck getting a committee of users to agree on anything)

The only real answer is to fork the software, make the changes and hope that either everyone switches to your fork, or the upstream accepts the changes. That is the Open Source way of doing things.

[–] [email protected] 12 points 3 days ago (1 children)

Users often have no idea what they actually want.

This is really important and often underemphasized. People don't reflect on why they feel they want X or Y. We don't know if it's some objective reason or a product of an arbitrary decision some other software maker taught us. Famous example for this is pinch-to-zoom. The first people who tried it on the iPhone found it seriously unintuitive and even difficult. Apple spent a lot of effort teaching people to pinch-to-zoom. Then you have the case where we don't even know what we might like if we haven't experienced it. The do-what-people-want mantra runs into these and other rrlated problems and projects that live by it often aren't the best things out there. Good projects typically do a mix of both. Human-computer interaction / UX are legitimate research disciplines for a reason and they've yielded very useful heuristics to produce better software.

[–] [email protected] 7 points 3 days ago (1 children)

Requirements gathering is really really difficult, and its why I am currently not worried about an LLM taking my job.

For my work, I had a project where the requirements were gathered for us, which stated that A was completely forbidden, but X, Y and Z were required. We developed to that spec, released it, and it turned out that the users actually needed A all along. We added A, and now A is the only feature they use... Shame, because X, Y and Z were cool features, and I was really proud of them, but a complete waste of time developing them.

[–] [email protected] 3 points 3 days ago

Absolutely true.

[–] [email protected] -5 points 3 days ago (1 children)

Do you know how many forks of mastodon there are and how many died, because they can't compete against the network effect of the master project ?

[–] [email protected] 5 points 3 days ago (1 children)

Yup, so convincing upstream to take the changes is really the only option, which gets you back to point 1.

[–] [email protected] 2 points 3 days ago* (last edited 3 days ago) (1 children)

There's also difference in how much work the maintenance of forks is depending on how they implement new features. There are many ways and the easiest ones are typically the least maintainable. Designing those features in order to minimize maintenance work when new code drops from upstream can dramatically change the equation and therefore the fork viability. I've worked at an Android mobile OEM and dealt with code drops from Google and Qualcomm. Every OEM essentially maintains a fork of Android and deals with a massive set of changes with every Android release. Implementing stuff by straight modifying Android source files lead to huge maintenance workload. After going through a few code drop cycles we devised a set of strategies that drastically decreased the effort needed.

[–] [email protected] 2 points 2 days ago (1 children)

Are you at liberty to describe those strategies further? Or point to some other resource? Its never been a situation that affects me, so I'm curious to learn more.

[–] [email protected] 2 points 2 days ago* (last edited 2 days ago) (1 children)

It depends on the problem, language, framework and what the options are. If at all possible, write stuff without touching upstream code. If you're working in a modular, pluggable system, there's a lot you can do this way. In Android specifically, you can do a lot by writing components that plug into the Intent framework. When it comes to modifying upstream code, you use whatever facilities the programming language offers to minimize the lines of code changes. Ideally only modify upstream code by adding a single line in a module. E.g. write a separate Java module, import it into the upstream code and call it in a single new line in the appropriate block. Then do your work in your module, import and call additional things as needed. Surround the added line with consistent labels in comments. Enforce this in code review and ideally automation. When a code drop comes, git can often automerge such additions. When it can't, the merge tools make it very clear where your changes are as they aren't intermixed all over the upstream code, making the merge work easier. There were some clever tricks with branching that I don't recall. You could even write your own tooling to help with any of this. There's clever things you can do with the build systems too. None of this is too complicated that a competent software team can't figure out if given the direction and time to do it.

[–] [email protected] 1 points 2 days ago (1 children)

Still sounds like it could get quite messy if Google adds a feature, Qualcomm adds a fix to that feature and then you need to add a fix on top of that. Does it work better in practice and just needs to been seen to be understood?

Competence, Time and Direction are often quite hard to find in any professional team, let alone an open source team :D

[–] [email protected] 2 points 2 days ago* (last edited 2 days ago)

Still sounds like it could get quite messy if Google adds a feature

Of course it can, the point is how difficult it is to get out of the mess. Patching upstream source directly is magnitudes worse. Unfortunately, when you want to add one button to SystemUI somewhere, going straight to the layout and adding it in is most tempting.

In practice, an upstream merge would typically be completed in a few days to several weeks at worst with little to no breakage. These days that's even easier because a lot of pieces got modularised and separated as part of the work done in Project Treble.

[–] [email protected] 27 points 3 days ago (1 children)

I found that LO doesn’t auto-capitalise first letter after line breaks but only after end of sentences, something Word has been doing as long as I can remember, LO argument is that only a . and ! characters mark the end of a sentence in “proper English”. line breaks don’t qualify as a proper end of a sentence for them.

Why would you even want that? It's dangerous to change written text automatically, a lot of people will be annoyed because they wanted exactly what they wrote. Capitalizing after . or ? makes enough sense to automate it because of grammar rules, but there's no hard-and-fast rule for capitalization after line breaks.

[–] [email protected] 5 points 2 days ago

Mastodon can be janky and it is honestly hard to use, especially of you never used Twitter either. For me, Libreoffice does its thing and ocuppies much less space and less intrusive than Microsoft Office. Open-source projects tend to be less polished than commercial ones due to lack of funding. 98% of open-source projects are completly free, while things like Microsoft license keys cost the price of a lower-end computer

[–] [email protected] 14 points 3 days ago

Why is open source dogmatic? Because every line of code should have a purpose. Features are inherently optional and often cloud the project from the initial objective.

Few people are paid to maintain this category of software so they want to keep things manageable. Omitting features is the easiest way to limit edge cases and keep up with your dependencies.

[–] [email protected] 7 points 3 days ago (1 children)

You know that Mastodon is implementing quote posts though, right?

[–] [email protected] -5 points 3 days ago (4 children)

on their website's roadmap section it says it is planned. I don't know how much work has been done on that. mean while Mastodon's userbase is dwindling, and it hasn't been able to capitalize on the many waves of exodus and twitter controversies for over two years now

[–] [email protected] 5 points 3 days ago

it hasn't been able to capitalize on the many waves of exodus and twitter controversies for over two years now

You're making the assumption that it wants to.

The goals of Mastodon are very different from Twitter.

[–] [email protected] 4 points 3 days ago

If you want quote post right now, without having to wait for mastodon to implement it, why not just use misskey or any other *key fork.

[–] [email protected] 4 points 3 days ago (1 children)

and it hasn’t been able to capitalize on the many waves of exodus and twitter controversies for over two years now

Capitalize in what way? We're not in a competition with Xitter or anyone else for users.

[–] [email protected] 0 points 3 days ago

Capitalize, meaning to translate those new sign-ups into monthly active user, buy doing a better job at exposing the potential of the fediverse and easing up the exploration process of interesting content.

[–] [email protected] 4 points 3 days ago

The last release noted that quote posts were on deck for the next feature release.

[–] [email protected] 5 points 3 days ago (1 children)

GNOME.

Specifically their decisions on CSD over SSD (client and server side decorations)

I haven't really had any other dogmatic issues with projects.

[–] [email protected] 4 points 3 days ago* (last edited 3 days ago) (1 children)

I honestly think they gave developers what they wanted with that, the CSD facilities are easy to use, well integrated and pretty uniform... But on the other hand some software demands (or it at least strongly prefers) complete customization (think WinAmp), and that is now possible.

I really like working with GNOME. Really wished I could find a job working with it again.

[–] [email protected] 4 points 3 days ago

I get where you're coming from but I wish apps on GNOME could look uniform even without everyone kneeling to libadwaita, and we could just get uniform theming on all DEs.

[–] [email protected] 2 points 3 days ago (1 children)

If an OSS project wants to thrive, it would behoove them to implement things that people want. I don't think there's a one-size-fits-all solution there, but they shouldn't be surprised if nobody wants to use their software because it doesn't do what they want.

[–] [email protected] 2 points 3 days ago

The goal for OSS projects is always different. Many projects solve a problem for the developer(s) and them alone. They don't care about it 'thriving' or adding features that don't align with that problem.

I find it confusing when people complain that other people won't spend time implementing things that they want. If you want feature A, fork the project and add it. I appreciate that's easier said than done, but if you can't or won't do that, stop complaining about what other people do with their time.

Not all software is the same. Get used to them being different.