I kinda miss the nintendo/super nintendo times, where a friend would come over and you'd hand him a controller and then you would start playing. Gaming these days is more like: bro the game is cheap. Oh yes i forgot, you need these two dlc's to play the good stuff, don't worry, once you hit level 15 i'll be good i swear, all we have to do is to grind a few levels by playing the same.thing over and over, but i swear, i will ve really good soon.
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The older I get, I find that I tend to default to two things:
- Games that I've played before that help me turn my brain off. Kind of like a form of meditation.
- Games that have a mechanic or a story that is genuinely new or engaging.
For me, I'd like to add "games that let you set your own pace and objective and let you achieve things your own way" (obviously something like Minecraft, but I also enjoyed Tears Of The Kingdom because of that)
Or, if multi-player: Be co-op, make me do some crazy shit and make me laugh (e.g. Human Fall Flat)
Same as above, as a kid (80s) games were new and interesting, even shovelware games you would get for free on C64 mags were interesting.
Over the years games have just become more and more streamlined, and action focused, it's basically like Hollywood now where they just churn out nice looking mediocre films to make money.
The 2nd point though js why I responded as I really agree with the point on something new being what makes games interesting now. They don't even have to be amazing, just offer a new experience.
For example when Dayz came out, that was a nice breath of fresh air, every time I loaded up the game with friends I never knew what was going to happen. Same sort of thing with Phasmophobia, was genuinely amazing for the first week we played it, just nothing else like it. Now you can't move for DayZ style games or Phasmo ripoffs.
I am bored of playing the same sort of stuff, like I'm bored watching super hero movies, I want new experiences (VR has some good experiences).
Same here. Time is just more valuable now. Hopping into a few quick rounds just feels easier than starting something up and getting halfway through the beginning tutorial, before being interrupted by the kids or wife, and then feeling like you just wasted the hour or so you had to spare, because you didn't even start playing the actual game yet.
Yea I wouldn’t bother with games post 2010. Just have a solid RvR open mmo from before 2010.