That name is still so very uncomfortable.
Games
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
Sounds like a slur: "We were all having a great time, until that slitterhead showed up again!"
Damn this is the first thing I've seen in a long while that I want to play (well, excluding Deadeus). Idk if my framework with the integrated graphics is good enough though since I didn't get the graphics card expansion but if it is I might have to get it on like GOG or whatever.
At its most basic level, Slitterhead is clearly an action game.
Ok, so it's not a horror game.
This is the same mistake people make with titles like Dead Space... They sell it as horror, but that just makes it disappointing for people who like actual horror games.
I was thinking this while playing the new system shock remake.
Any game where you can counter or kill even like 50% of your enemies isn't going to be horror, just an action game with creepy enemies.
I think weapons can work in horror games, they just have to be last resort. Only useful in certain situations, not a garuntee to get you out. Think stealth games like MGS, but without the option quiet takedowns.