this post was submitted on 16 Jul 2024
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[–] [email protected] 6 points 3 months ago* (last edited 3 months ago)

I was thinking this while playing the new system shock remake.

Any game where you can counter or kill even like 50% of your enemies isn't going to be horror, just an action game with creepy enemies.

I think weapons can work in horror games, they just have to be last resort. Only useful in certain situations, not a garuntee to get you out. Think stealth games like MGS, but without the option quiet takedowns.