All of them. If it exists I'm on there.
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Currently I try to decide between New World and Guild Wars 2. Can't play both but not sure which to pick ....
I've been playing Final Fantasy 14 for about 3 years now and got my partner into it a year ago, we both highly recommend it even if it's just to experience the main story.
The community tends to be pretty active, there's a lot of roleplay as well as end-game raiders. The lore is the biggest reason to play imo, it's a hundreds of hours long adventure that has made me laugh, cry, and feel genuine empathy for some of the characters I've met. PvP exists but it's not super competitive. PvE on the other hand is split into dungeons, trials, and raids. Dungeons are classic MMO dungeons with trash mobs and a couple bosses, trials are just a big boss, and raid tiers are 4 separate boss fights with the last one having a 2nd phase. There's also different difficulties of content, but you do the normal version first during the main story or side quests.
HorizonXI. It's a classic Final Fantasy XI server.
I grew up playing XI and wanted to get back into it, but the retail server is a solo experience these days. Horizon has been incredible to relive my childhood on Horizon, and the community is amazing. It's certainly not for everyone but I'm so glad to have it in my life.
I was lucky in that the ffxi US beta was my first dive into an MMO. And I think it's one of the best games ever, but the harsh reality is that it's hard and tedious, especially for folks who only have experience with super hand holdy MMOs like they mostly are today. If you can get into it, it can be like crack, but I really feel like most people won't have the patience for it these days.
This isn't me saying don't try it. Try it for sure. Just be ready for a huge time sink. It doesn't help you at all.
I was playing to Elder Scrolls but they revamped the interface and since it's horrible.
Star Citizen is my guilty pleasure. Get online with a group of friends and do some missions, emersion style, role play hijinks. The space elevator of death will forever be in our hearts.
- Star Wars Galaxies, A New Hope launched in July and doesn't have any of the BS restrictions in place like SWGEMU does. Play on multiple toons, use of macros and scripts, ultimate fun.
Started festia online and I really like it! But I'm new and I'm lost.
Honestly, the only game that’s scratched that old MMO itch for me is Old School Runescape.
But, by and large… it’s not an MMO. Give this video a watch!
I was playing Wrath Classic when it came but the wow token and GDKPs absolutely killed the experience. Wow itself has had some good changes and announcements lately, it might be worth revisiting that a little to see if you might be interested again.
Another option is Hardcore, which does somewhat feel interesting and old school again.
Furcadia
Got that itch again recently too and after looking through what's currently popular decided to give EVE Online and Black Desert (on private server) a try
I like open world survival crafting games (loved Valheim) and prefer to play with others so am hoping these will work out
Also played some GW2 few months back for a while and I host a Minetest server for our kiddos where I dabble as well
The only mmo's I ever really spent any significant time with were FFXI (on dial up for most of the time I spent with it so my experience wasn't great) and GW2. not mentioning eve... we dont talk about that..
There was a free MMORPG called Planeshift (I played quite a lot in 2005 or so, it's still around and being actively worked on) that was very elder scrolls inspired, I put a lot of time into in the past too but being a small free amateur project it didn't have a lot of players.
I just don't have the time or motivation to give modern MMOs the attention they really need to make progress, and I was very much a solo player at the time so progress was slow and hard.
I think if I was to pick up a new one it would be FF14, it has a balance of open gameplay and story which a lot of mmos ignore, it seems like a good community but as with all mmos they really dont want you to just drop in a play a couple of hours every second weekend, they want you to get in daily and stick to a routine, which I just cant commit to these days.
Idk if Warframe counts as an MMO, but it's the closest thing to an MMO that I play.
The lore is really cool, though it's mostly for the people who care about it as it is really easy to skip/miss.
The community is mostly super friendly and a big part of the game (yk, trading in-game items for in-game currency, clans, etc...).
The PvE of Warframe imo is top notch, fluent movement, satisfying weapons, time or characters, abilities, strategies and weapons to choose from and reach one can be upgraded individually.
The PvP however... It exists and that's all I can say about it, it's kinda just bad and no one plays it.
Idk what RvR means lol.
Oh, and the game is completely free with no forced pay walls and it'll run on pretty much anything.
Though it's not perfect, it's a grind (yk it's a looter shooter) and there is an annoying mechanic of items taking a while to craft
I've never really paid any attention to Warframe, but just youtubed it. Kinda intrigued. How's the co-op? One of the reasons I wanted an MMO is that a friend of mine is in the same boat looking for something new. We tried Elden Ring hearing that it was co-op, but ER's co-op is little temporary instances of pulling another player into your world - you can't actually progress together. The content I've seen so far on Warframe looks very single-player oriented, and ER has given me trust issues with things like that, lol.
RvR is realm vs realm. Sometimes it's called WvW for World vs World. Basically it's large scale siege style combat - you and like 50 other players from your server are attacking or defending objectives sought by another server, so you get 100+ players clashing in pure chaos. It's a good time when it's done right.