this post was submitted on 13 Dec 2023
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As a windows user, switching to a Mac for software development... I absolutely get it.
As a Linux user, using a mac is for software development... Kinda unnecessary overhead.
Why would you need a mac for software development? For Swift?
Yeah, it's weird that people say that when visual studio 20XX is windows only and the most popular IDE (IIRC).
I used to be a pure Win dev and used Docker, and so did half of my in-person team. And when we had windows issues, it was always this weird edge-case of "oh, this is only happening on Dave's comp. Or Sarah's. Or Steve's." Even on the same computer brands.
Then pandemic happened, and my company gave everyone Macs to work remotely. And my dept tripled and troubleshooting remotely sucks ass. But these Macs, it was all the same. Dealing with tech issues took an hour vs the whole day. And people spent more time coding than fighting their OS.
On windows, You can absolutely use WSL and all these other work around, but I kept having to fight Windows to do something. Drivers. Or permissions. Or some weird ass setting. But on Macs, troubleshooting and problem solving was way easier. Weird to say, but Apple just gets out of your way.
In terms of "I'm just trying to code", as a Windows user for over 25 years, holy shit Mac just works right out of the box.
And once Linux/proton is more mature, I really can't see using Windows at all.
Linux on my personal computers for sure. Work? Mac all day. I can install required software and I don’t need some janky Windows terminal emulator. It’s hard to justify Windows for anything besides gaming, and even that is questionable with Linux gaming distros now.
You don't even need a gaming distro. You just need to install Steam and (for other games) Bottles and you're pretty much good to go.