this post was submitted on 27 May 2025
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I get that and for 99% of monster hunter it's fine, but a parry should be like a guard/perfect guard for weapons that can't block. Those are quick responses when you're in a situation you know you're going to get hit in. With wilds the majority of the parrys are like 1-2 seconds of winding up when you only have a half of a second to react.
Something like longsword was built for this, so the gameplay is about waiting for attacks, but every other weapon isn't. The time spend waiting to parry is better spent moving yourself into a better position for something else.