this post was submitted on 08 May 2025
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[–] [email protected] 134 points 1 day ago* (last edited 1 day ago) (3 children)

is it a lame decision? valve was okay with the project, until the devs used a method in the closed source part of source to do something. Valve then asked them to not do that, so the dev then implemented an even worse method than the first, which Valve than C&D altogether.

valve had 0 problems with the project, other than a very specific implementation they did with source engine, was asked to fix it, but chose not to do it.

[–] [email protected] 24 points 1 day ago* (last edited 1 day ago) (3 children)

Source? None of that's in the article. The article simply says Valve shut it down for being "derrivative work," a term which would include all mods.

[–] [email protected] 36 points 1 day ago* (last edited 1 day ago) (1 children)

https://old.reddit.com/r/pcgaming/comments/1hywi0y/counterstrike_classic_offensive_app_has_been/m6l6q3i/

is an example

a source twitter for some info

https://twitter.com/ZooL_Smith/status/1878385881649725760

its hard to get a whole story, because valve hasnt really had full public discussion on their side, and of course the developers side story would be biased, especially hard to trust after public meltdown

[–] [email protected] 5 points 1 day ago (1 children)

For all I can tell, that's "just a guy" on reddit saying something. That's not a reliable source.

His claims are also in direct contradiction to what the mod team claims. I don't know why anyone would instinctively trust his claims over the mod teams. He claims Valve reached out to them and said "Don't use this exploit", Where as the mod team says "No one from Valve has made any requests regarding the mod at all".

As far as I know, Valve is notorious for just not communicating and do whatever they want to do. Too big to care I guess. They're a money printing company.

[–] [email protected] 26 points 1 day ago* (last edited 1 day ago) (1 children)

why didn't they shut it down in January then. there's WAY more to the story than this. They gave the dev 8 years to develop this. and Valve already has a historical track record of letting other devs work on their IP (Nvidia making RTX remasters of valve games, Valve LITERALLY letting the Black Mesa devs basically sell half life 1 remastered on THEIR STOREFRONT.). You cannot absolutely trust the devs words either entirely. the fact that there are other users who believe the story of the hacky work around even when the announcements in other pages can only exist if theres a shred of truth in it, or you think valve is legitmately having a disinformation campaign, because these users have nothing to gain from for a free mod being canceled.

I'm not remotely saying valve is a good person in this situation, but you're giving the devs way more leniency than they currently deserve. Reminder back in 2022, the devs were given essentially access to the source engine code, and already had the decision back then knowing that their only two options for their project (at least in the way they were designing the mod) was to either do a hacky method, or cancel the game(their own words). the game wasnt canceled till 2024, so you can put 2 and 2 together to know what they ended up deciding in 2022

[–] [email protected] 2 points 3 hours ago (1 children)

They "gave them 8 years"? What do you mean by that exactly?

There was a time limit they were working under that I'm not aware of?

I never said their side is 100% true. I'm sure there are some nuances. But as said. Valve is notorious for not communicating so being blindsided by them doesn't sound strange.

And mate. Just because someone believes something doesn't mean there has to be some truth to it. Some people believe the eart is flat. You think there's any truth to that?

Someone "hacking" files or systems doesn't always mean what you think it does. Naughty Dog "hacked" PS1 to create crash bandicoot. Just means they gained knowledge in how the hardware works. Not that their game only works on "hacked" hardware.

So until I hear anything from valve. I'm inclined to believe the mod team. Based on valves previous interactions with their community.

[–] [email protected] 2 points 3 hours ago (1 children)

less that there was a time limit, but it was a project that was worked on for a long time, and had on and off discussions throughout the development cycle of the game

Someone “hacking” files or systems doesn’t always mean what you think it does. Naughty Dog “hacked” PS1 to create crash bandicoot. Just means they gained knowledge in how the hardware works. Not that their game only works on “hacked” hardware.

they point out theirselves in August 2021, that they were using a solutionthat breaks Valves TOS before later replacing it later in 2022. Its evidence that there was on and off times where what theyre doing was skirting what valve says was okay.

So until I hear anything from valve. I’m inclined to believe the mod team. Based on valves previous interactions with their community.

you believe the mod team despite there are other games who have successfully worked with valve and actually have fully recreated the entire game they made and actively sell on their storefront for actual money?

again im not saying valve are in the clear, but the devs clearly says it so themselves they have throughout the process, broke the TOS and you're still inclined to believe that theyre not hiding anything else? I don't see it as a black and white issue, rather a situation that I can't trust anyone because only one side of the story has been said, by a side that doesn't necessarily have the cleanest history.

[–] [email protected] 0 points 2 hours ago

Cool. You can believe whatever you want. I'm still going to give the mod team the benefit of the doubt until I hear anything from Valve for the reasons I've already mentioned.

[–] [email protected] 54 points 1 day ago* (last edited 1 day ago) (1 children)

Valve is pretty much cool with everything unless using leaked source code, that's why releasing the tf2 source code was such a big deal recently. Now all the standalone tf2 mods can be legitimate and live on steam, previously they used leaked source code and valve has no chill for that.

I assume this is the same thing happening with cs, the devs are using some type of leaked code to do something in specific and valve isn't cool with that.

I don't have a source but what the guy above described is exactly how valve operates and lines up with previous actions taken with tf2.

Bottom line, valve loves modders, modders are legitimately why they are the company they are today and they know that and in general want to support the modding community. Just don't use leaked/closed source code

[–] [email protected] 25 points 1 day ago

I am shocked, shocked, that wccftech left things out of their reporting.

[–] [email protected] 16 points 1 day ago* (last edited 1 day ago)

The devs themselves have released a timeline from their point of view, on their website https://classic-offensive.net/#/timeline ; I dont know if it contains the info the guy mentioned, but its probably where most articles in the subject are getting info from

[–] [email protected] 7 points 1 day ago

Can you share more information?