this post was submitted on 08 May 2025
153 points (93.2% liked)
Games
19036 readers
1030 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Valve is pretty much cool with everything unless using leaked source code, that's why releasing the tf2 source code was such a big deal recently. Now all the standalone tf2 mods can be legitimate and live on steam, previously they used leaked source code and valve has no chill for that.
I assume this is the same thing happening with cs, the devs are using some type of leaked code to do something in specific and valve isn't cool with that.
I don't have a source but what the guy above described is exactly how valve operates and lines up with previous actions taken with tf2.
Bottom line, valve loves modders, modders are legitimately why they are the company they are today and they know that and in general want to support the modding community. Just don't use leaked/closed source code
I am shocked, shocked, that wccftech left things out of their reporting.