this post was submitted on 02 Jan 2025
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I think we actually have similar conclusion.
We do agree blender has been achieved a lot, but it's an unfair and uphill battle.
I never claimed blender has not been used by real studios. But the market share for blender is bad, ~3% according to my quick search. And it's probably not from big studios. If we love something, I think we also have to be unbiased, so we can improve it.
My point is that instead of blaming the blender team, we should cherish how much blender team has been achieved and offered in this harsh territory.