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Logo design credit goes to: tubbadu
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(Engineer, for reference.)
Loved legos as a kid. I guess that kind of showed where I was going, huh? Also got lucky that my high school still had design and tech-related electives, so I got a leg up on that before I even hit college.
Worked in a tool & die shop for a small company while I was in college. It was a rough job - small business operating on the razor's edge - but it was a good introduction to real-world manufacturing processes and environments. Having to actually machine and assemble stuff by hand taught me more about designing for manufacturability than any course ever could, and I think every engineer should spend some time making things before they try and design them. Definitely wouldn't call that particular business enjoyable, though.
Got my first real engineering position at a power generating company. Interesting place. Burned literal turns of garbage to generate power and recycle almost anything they could. Very safety-focused. Honestly, if the commute hadn't been absolutely awful, I might have stuck it out with them longer, but "spend two hours of your day driving" was just terrible.
Then found my current position, which is as an engineer at a smaller high-tech company in aerospace. Hours are great, co-workers are fantastic, the job is interesting, I like my boss, pay and benefits are absolute dogshit.
The engineering field is definitely one of those where you're "encouraged" to shop around and switch jobs every few years. I don't know why. It's terrible. Terrible for employees and terrible for businesses, who are perpetually losing institutional knowledge. I don't know why they don't fix this. I'm coming up on the point where I'm going to have to choose between "a comfortable job" and "a well-paying job", and I don't know what I'll do.