this post was submitted on 15 Sep 2023
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Yes, very much. Unity has an army of highly-paid developers, some of which are behemoths in the industry and built other highly-regarded technology. It could be done, I mean, I don't think Unity was particularly efficient spending its internal resources, but it is gonna take a while for other open-source engines like Godot to catch up.
For now. They've raised prices, next step is cost cutting. Lot of those devs might l could find other work and end up pushing a branch or two to Godot.