this post was submitted on 02 Jan 2024
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[–] [email protected] 7 points 10 months ago (1 children)

Exactly.

Also every time I've used async stuff, I've pined for proper threads. Continuation spaghetti isn't my bag.

[–] [email protected] 3 points 10 months ago (1 children)

Which language? Usually there's a thread pool where multiple tasks are run in parallel. CPython is a special case due to gil, but we have pypy which has actual parallelism

[–] [email protected] 1 points 10 months ago (1 children)

I've only ever used it in those lua microcontrollers and in Rust with the async keyword.

In lua I doubt they use proper threading due to the GIL. Rust probably can do async with threads, but it just wasn't fun to work with.

[–] [email protected] 1 points 10 months ago

Tokio has support for multiple threaded async in rust. As for micro controller, I don't think you can have multiple threads in flight anyways, so that's the best you'll get