weebkent

joined 1 year ago
 

As in, how do you get better outside of just doing debate, since coordinating practice takes time with the group and you can't do it a lot due to time restraints. That and I don't think I can do it in a manner frequent enough, and focused enough. I assume you just do drills with your role? If so, what would be best?

For context, I got accepted as a 1st speaker for a college debate event in Asian parlament format. Experience wise, I am a beginner. Though I have done adjudications and had some practice with a newly formed club in the last year of high school, it was only isolated to that. No competitions with other schools or anything. Which is why I'm definitely not confident I can match a teammate of mine which has been doing debate for years and got to international level (to my knowledge). I'm not so much worried about my opponents per se, more so just that I don't want to hold my teammate back since as the 1st speaker, you have to set them up. I at least wanna do a somewhat decent job so that they can - to be blunt - "carry" us without worry.

Right now, I've just been dabbling with using ChatGPT as a sort of coach/adjudicator and I think it's pretty effective? If there are other methods I can do alone/in downtime/outside group practice, I would like to try them at least given the short time left until the event.

Sorry if this ended up a bit ramble-y, this was done on a whim and close to midnight, but yeah.

[–] [email protected] 2 points 2 months ago (1 children)

Magium

Not a pc game but rather on mobile. It's a really solid fantasy CYOA game and (if you wanted to) play through the next set of story chapters completely for free as long as you meet the achievement requirements. Barring that, buying books (as the game calls it) has a rather fair price. Unfortunately the game is incomplete as the solo developer has sadly passed away, but what is here is great with a decent length since there's been years of book chapters. Genuinely a hidden gem that I discovered on a whim back early in highschool, and it's sad that I won't be able to see the end they envisioned, so with that in mind I'll be replaying this game again in the near future.

[–] [email protected] 3 points 5 months ago

Maaaan, what an episode... I expected there to be drama but that hit me more than I thought. Like, my mouth was just agape the entire time at the end when Kano just blew up. I feel bad for her :(

[–] [email protected] 9 points 8 months ago (7 children)

i have a potato laptop with only 4gb of ram, safe to say most startup apps are off

 

It's the vertical line that blinks in text boxes and documents when you edit. Other than that I don't know much about it.

[–] [email protected] 7 points 11 months ago

You miss all the shots you don't take, keep rolling.

[–] [email protected] 4 points 11 months ago

You aren't the only one, i haven't watched them either.

 

Some context: So far all I've done has been passively watching game design analysis type videos as well as Unity implode on itself without really jumping into gamedev. I only got inspired rather recently to take the dive.

I don't think I'll be able to dabble with the engine just yet (busy schedule and all that), but I want to at least have some rough direction on where to go and figure the rest out myself.

My main concerns are art and programming, mostly because I have no experience for those. I do have some experience with graphic design and figma however, so its not like I'm jumping in with no skillset.

The plan I had in my head was: learn UI > create a basic visual novel > create a basic rpg game > (a few more steps) > "reasonable/realistic to make" dream game.