teawrecks

joined 1 year ago
[–] [email protected] 0 points 3 months ago (5 children)

Not listing obvious masterpieces like Breaking Bad or The Office. These are my top picks that may not be on your radar, in no particular order, most of which are just 1 season, or have ended:

  • Scavenger's Reign - 1 season, animated, sci-fi drama
  • The Rehersal - 1 season, Nathan Fielder, comedy, introspective
  • How To with John Wilson - off-beat, documentation show, very funny and introspective
  • Jury Duty - 1 season, hidden camera, comedy
  • Red Oaks - 80s coming of age story
  • Over the Garden Wall - 1 season, animated, for kids and adults, great to watch during fall/winter
  • Tales from the Loop - 1 season, sci-fi, Twilight Zone-style 1-off episodes
  • Taskmaster - UK, comedy, gameshow
  • Gamechanger - American, comedy, gameshow
[–] [email protected] 0 points 3 months ago

It's still giving third party software kernel level control over your device, so you're still giving up any possibility of privacy and probably leaving yourself wide open to a backdoor attack, but that has been normalized. So to the degree that what people accept as reasonable these days is unreasonable, yeah, that's why I think MSFT will try it.

[–] [email protected] 2 points 3 months ago (5 children)

In b4 msft creates a level between kernel and user level for this stuff to sit at. It will have read-only access to all of kernel memory, and will otherwise function the same, but when it crashes it won't take the OS down, just certain programs that rely on it.

What will they call it? "Observer" level? "Big Brother" level? "Overseer" level? Probably just something to do with "Verifying Trust/Integrity". Google will also want to quietly stick something for "Web Integrity" there.

[–] [email protected] 1 points 3 months ago

Man, they have got to get their windows up to code.

[–] [email protected] 1 points 3 months ago

I don't think you know what clickbait is. Clickbait means burying the, usually nonexistent, lead in order to bait views.

Ex. "Here's how drug dealers make millions" and the content is just a long drawn out version of "they buy them online for cheap and then sell them to people" without any actual info on how that happens.

It's not clickbait when you conduct a journalistic experiment and publish the literal result as the headline, and the content is an actual documentation of the process you went through in detail (or as much as is safe to publish). That's just called journalism.

[–] [email protected] 0 points 3 months ago (1 children)

As someone who found out it's origin by casually using it in reference to my asian buddy's PC, I'm here to let you know it's not.

[–] [email protected] 2 points 3 months ago

Another arm in the arms race. The next gen of face generation will have this mastered.

[–] [email protected] 2 points 3 months ago* (last edited 3 months ago)

Things we didn't think we'd have to tell people in the future.

[–] [email protected] 2 points 3 months ago (1 children)

What I don't get is what would compel me to get a license.

Ideally nothing. Maybe a sticker or a theme, but nothing important to the function of the tool. If the personal gratification that comes with offering financial support to a FOSS project (along with the resulting product itself) isn't enough, then this "license" (or whatever they end up calling it) isn't for you...ideally.

[–] [email protected] 1 points 3 months ago

If they removed it from the preface and pasted it at the beginning of every paragraph throughout the entire document, a certain type of person would still be focused on the one place they removed it from. Those are not serious people and should not be taken seriously.

[–] [email protected] 2 points 3 months ago (1 children)

I'm fine with stressful, high risk gameplay, it's when the game asks me to spend a bunch of time doing something I don't find fun that it loses me.

Subnautica in particular did this to me. All my friends who like Outer Wilds told me to play Subnautica. I loved the exploration and story, but I didn't care at all about building a fancy base that I would never see again after finishing the game. There was a particular point where I was bottlenecked on finding a single resource type that was located in one single place in a giant ocean, which turned out to be a place I felt I was being told not to go yet (trying to avoid spoilers). I thought i was being dense, just not learning what the game was trying to teach me, so I ended up having to look it up, only to realize the game did an absolutely piss poor job of directing me toward the resource. My entire experience was soured by that.

It was after that that I decided single player survival crafters are not my thing. I like them as a multiplayer experience, because you can amortize busy work across multiple people, and socialize as you do it, but by myself I'd rather do anything else. I get it if someone finds it relaxing to do that kind of thing, but it's not for me.

[–] [email protected] 2 points 3 months ago

I'll find a way.

view more: ‹ prev next ›