orphiebaby

joined 1 year ago
[–] [email protected] 13 points 1 year ago

Fuck you, Unity.

[–] [email protected] 15 points 1 year ago (1 children)

Japan would rather die. Microsoft, I don't know what their shit deal is.

[–] [email protected] 6 points 1 year ago

I hope so, but frankly we'll just have to see. The people with the money and power usually win.

[–] [email protected] 1 points 1 year ago (1 children)

But that's what fans are for

[–] [email protected] 2 points 1 year ago (1 children)

I didn't think it looked like an L at all, because I was thinking "cursive". Connecting all the letters together for efficiency is the point of cursive.

[–] [email protected] 11 points 1 year ago

How is that fucking legal?

[–] [email protected] 1 points 1 year ago

Where the fuck is the law.

 

"What’s your process like?"


Me:

So everyone's different, and I am autistic. I have an extensive memory for details, quick and sometimes instinctive understanding of many fiction principles, and a lot of visual thinking. (I have my shortcomings too, especially over-thinking and over-explaining instead of showing.) But I think at least some of what I do can work for you.

  1. Discipline is better than motivation. Motivation ends, discipline stays. Eventually, hopefully like me, you'll get to a point where you feel wrong if you didn't write every day (or 5 days a week in my case). This hugely helps keep you motivated

  2. I am a one-trick pony with it; but I always started with a theme, a feeling, something important I want to share and say. For me it was a terrible childhood, my desire for healing and family, my idealism towards wanting a greater world, and how we all need to become better and happier people to achieve it. I wanted to capture that idea and feeling since I was like six. While for my novel the lesson may be larger than life, every fiction should have a point to make, even if that point is "things in this book are awesome; here, have a good time because you deserve it". Your point should be memorable even if small.

  3. Once you have a theme, start coming up with characters and scenes that support that theme. Write down the things that look or feel awesome in your head, the things that you always wanted to share and show, and come up with your best scenes first. Try to build a story around them. If you have important messages to say, build your plot around them. Have the characters' stakes revolve around those scenes. Once again this is just my method; but I don't think you can go wrong writing heart first.

  4. For me, I found it easiest to quickly just outline scenes and jot down what you want to happen, what you want said. Finish all the basic sentences, events, and ideas for that scene, move to the next scene. Once you have all the chapters, this will be your first "outline"— even if you end up doing a little (or more) prose in that outline, like I did. Once you have that full story (which probably won't be good yet!) you can start figuring out where it needs fixing.

    This is my first novel, and I'm technically still doing the second draft. But I learn very fast and retain a ton of helpful information; so I mostly know what my next phases and fixes are, all the way through my first and later drafts. I made a little changelog of each thing I want to focus on in future versions, all numbered in preparation, as if this was a piece of software.

  5. Once I'm done with the versions that I call "outlines", I will finally start drafting in full prose, allowing me to focus on the flow and beauty and clarity of my words, since the story itself will already be figured out and awesome.


One way I think of the whole process of noveling is this, modified from game development advice:

  1. Make it function
  2. Optimize
  3. Make it pretty (write your prose draft)
  4. Optimize again

There's a lot of other advice I can give, but I wouldn't exactly know where to begin! The most important thing, I think, is to figure out what time of day your brain writes best, and create a routine around it. No novel was ever finished without persistence! <3

Also, I recommend reading https://mythcreants.com/ and getting lost in https://tvtropes.org/. They can really help! Try watching Lindsay Ellis on Nebula, or http://atopthefourthwall.com/. Some of these may not be about novel-writing, but you can learn a lot about good stories through any of these platforms, and all of that helps!

 

So my novel takes place in an afterlife and focuses on one major character, as they try to heal from childhood trauma, learn helpful mental health tools, and newly take in this beautiful universe.

The other major characters are also developing ethically and emotionally, and we need to see inside their minds and watch them learn.

Meanwhile the past was literally a different life, and there's not a lot of past talked about in the narration— more thought about or talked about by the characters.

So with that, I've decided that the best way to write my novel is first-person present tense with the main character; and then with the occasional times where I need to focus on other characters when the main isn't around, third-person present tense.

This is not a common choice, but I think it is the best choice for my particular novel. I think it's the best choice for my novel's sense of immediacy, for getting inside characters' heads, and for experiencing many new things from the main character's viewpoint.

Also also, I intend to make my main character Chris/Solemn completely-ambiguous when it comes to gender; so that really works with the first-person perspective.

Tell me your opinions or tangents!

 

So I'm on v2 of my novel. I could call it "second draft", but it's more of the second semi-prose outline. I have a fight scene in Chapter 13.

The fight scene involves an inexperienced demigod villain, an inexperienced demigod hero, the hero's kung fu master mom who is not a demigod, and their support android. It's all at the mom's house in front of the ocean. The demigods have flight, telekinesis, increased strength, and semi-invulnerability when they maintain their personal body forcefields.

Either way, here's a few things I learned while writing this fight scene, off the top of my head:

  1. Fight scenes really aren't natural to me. I always wanted to write this science fantasy action piece, and I'm learning that I'm much better at philosophy, and at painting a picture of wonder, than I am at action. I already instinctively understood how to pace a fight scene quickly with terse sentences and good flow, and to not focus on choreography. But planning out the actions is still tough.
  2. I kinda knew this, but: never focus on choreography. The individual movements of characters, while necessary, are— in isolation— the least-important part of a fight. What's important is keeping tension; turning the fight into a mini-plot with stakes, problems to solve, solutions, and probably character and plot development/reveals; and having some kind of novelty in the fight if you can, in order to keep things interesting. The actions that characters do should display their personalities and mostly lead up to a development of some kind, instead of just looking cool.
  3. My present challenge in writing a fight scene is finding the balance between interesting fight environments and actions, making sure characters behave and fight in-character, and directing the fight to develop and end a certain way. This takes a lot of brain power for me.
  4. I found myself taking longer to write these chapters with fight scenes in them than many of my other chapters; because using this much brain power means I must end my daily writing early to regain my mental energy for the next. There's been a lot of times where I revised a chapter of my novel in one day; and so my first impression was that I would be revising most of my chapters in only one or two days. But revisions like these are taking me a week, and I'm learning to let myself be okay with that— that I'm not slacking, I'm just burning the creative energy candle faster.

Anyway, that's all I got for the moment. Happy writing! <3

[–] [email protected] 1 points 1 year ago

Capitalism: "Numbers go brrrrr"

 

I guess the way that my brain works is that I try to plan out the best ideas, the best scenes, the best actions first. I focus on what excites me and what will function the best. This uses a lot of brain power, and I can only do it for a bit before I get exhausted and end that day's writing.

After that when I edit, all I have to do is cut and rearrange things, make the dialogue better, stuff like that. (I'm not doing the full prose yet.) At times where I will have to punch up or completely rewrite scenes, that will be tough again.

. . .

I'm writing my first novel, and it's a blockbuster of a literary mental health work set in a space-age afterlife universe. I have full faith in it, but I'm always learning during the process. I pantsed for part of my first draft/pre-draft, but man does pantsing give me bad results. Now I just semi-prose outline the full novel, until the whole story works.

So among the other things I've discovered about writing and about my own processes, my philosophy is this— an edited version of something I read about game design:

  1. Make it function
  2. Optimize
  3. Make it pretty
  4. Optimize again

That "make it pretty" part is where I do the full, proper prose. That won't be for a few drafts down the line. I've almost gotten my full story finished now though! (Which is v2. "v1" had a lot of story gaps.)

 

Made by me.

 

Didn't this stupid website used to help you, you know, hack life or something?

 

It seems a lot of them have popped up in a short time.

 

Five days. 25 posts, 184 comments. ~1400 karma/upvotes. And I'm a total nobody. Not bad if I do say so myself.

You monsters made me have to use a calculator >:U

[–] [email protected] 1 points 1 year ago

I came here to say this. Like, they're not wrong.

 

Lemmy still has a few incongruities to work out.

[–] [email protected] 1 points 1 year ago* (last edited 1 year ago)

It's getting old telling people this, but... the AI that we have right now? Isn't even really AI. It's certainly not anything like in the movies. It's just pattern-recognition algorithms. It doesn't know or understand anything and it has no context. It can't tell the difference between a truth and a lie, and it doesn't know what a finger is. It just paints amalgamations of things it's already seen, or throws together things that seem common to it— with no filter nor sense of "that can't be correct".

I'm not saying there's nothing to be afraid of concerning today's "AI", but it's not comparable to movie/book AI.

Edit: The replies annoy me. It's just the same thing all over again— everything I said seems to have went right over most peoples' heads. If you don't know what today's "AI" is, then please stop assuming about what it is. Your imagination is way more interesting than what we actually have right now. This is why we should have never called what we have now "AI" in the first place— same reason we should never have called things "black holes". You take a misnomer and your imagination goes wild, and none of it is factual.

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