nyankas

joined 10 months ago
[–] [email protected] 14 points 1 day ago* (last edited 1 day ago)

Es geht doch in dem Artikel nur darum, möglichst sachlich darzulegen, wie der Plan für die gemeinsame Mediathek der ÖRs aussehen wird und was wann zu erwarten ist. Dass das der zuständige Mitarbeiter schreibt, der sich vermutlich einfach am besten auskennt, sehe ich da wirklich als unproblematisch. Zumal es ja auch in der Kategorie „in eigener Sache“ untergebracht ist.

Dass das ZDF seine Ideen intern für gut befindet, hat nichts mit der Objektivität von redaktionellem Inhalt zu tun, sondern liegt in der Natur der Sache.

Bewertungen solcher Projekte sollte man, glaube ich, einfach immer von unbeteiligten Quellen einholen. Also in diesem Fall weder von den öffentlich Rechtlichen, noch von Medienhäusern, die sich in einem Konkurrenzverhältnis zu diesen sehen.

[–] [email protected] 12 points 3 days ago (1 children)

Ich bin vielleicht über die Jahre sehr pessimistisch geworden, was die SPD angeht, aber ich bin mir sehr sicher, dass die bei dem Thema am Ende der CDU „mit Bauchschmerzen“ zustimmen würden, wenn es dafür für sie eine Regierungsbeteiligung gibt.

[–] [email protected] 1 points 5 days ago

I think I‘ve stumbled across this at some point, but I think it has been updated since.

Thanks for finding it, I‘ll keep it in mind when I get around to trying VR on Linux again in the future.

[–] [email protected] 4 points 6 days ago (3 children)

I’m doing all of my PC gaming on Linux for years now. Except for VR. It’s unfortunately not running well at all for me. I’m running an Nvidia GPU with a Valve Index and whenever I was able to even get a picture on the HMD in the first place, the latency from movement to screen was about a second or so. Which is an incredibly efficient way to feel incredibly sick.

I’m not sure about your setup, maybe it’s better supported in some way, but, from my experience, I’d unfortunately recommend keeping a Windows partition for VR and saving yourself the (quite literal) headache.

[–] [email protected] 4 points 1 month ago (1 children)

I‘m personally very happy with kagi when it comes to features and, most importantly, the quality of search results. But, as they don‘t have ads, it’s pretty expensive to use.

[–] [email protected] 6 points 2 months ago

I agree that both the map and the statistic I've posted don't take those country-specific characteristics into account.

I'm not sure how important that difference really is, though, as both the US and Germany seem to have pretty similar degrees of urbanization (US: 83.3%; Germany: 77.8%; source). So the rural population isn't really that big in either country, relatively speaking.

I'm not trying to say that the rural population isn't a factor, I'm just not sure how big that factor really is.

[–] [email protected] 44 points 2 months ago* (last edited 2 months ago) (10 children)

Bar graphs showing the distribution of modes of transport for commuting for different countries

(source)

Not a map, but at least some more data from some other countries. The own car is unfortunately the most used mode of transport for commuting in every surveyed country, but the US seem to be especially far behind when it comes to alternatives.

[–] [email protected] 25 points 4 months ago (2 children)

I think we‘re in a very different situation right now. Proton has become so good that it‘s just not necessary for most developers to do anything to get their game running on Linux. When Macs peaked in the hardware survey, the compatibility tools were far less powerful and developers had to actually invest time and resources, if they wanted their game running on Mac.

I also think that the Steam Deck is absolutely being recognized by many developers. Even big publishers proudly announce their games being playable on it. And having games optimized for Deck often improves them on Linux in general.

So I really wouldn’t worry about developers not specifically targeting Linux. Even without that, gaming on Linux is in the best spot it has ever been and is steadily improving.

[–] [email protected] 46 points 5 months ago (4 children)

Although I'd love to see that happen more frequently, this is simply not realistically doable for most commercial games.

Almost all of them use licensed third-party libraries which are integrated deeply into the game's code base, but which can't legally be distributed as part of an open source project. So in order to be able to open source a modern commercial game, you'd have to put in quite a lot of work finding all of your code integrating with commercial libraries and either replacing or removing it. And if that's not enough, you'd probably have to have your (expensive) legal team check the entire code base for any infringements just to be on the safe side.

All that work for no monetary gain just isn't a very good business case. So, unfortunately, I wouldn't expect a lot of modern games to be open sourced any time soon.

[–] [email protected] 25 points 5 months ago (3 children)

While that‘s true right now, a big patch called „Economy 2.0“ is expected to drop this week (more on that here and here).

I really hope this will be a successful first step of making the game actually better than its predecessor. Unfortunately the economy simulation is only one of many issues which make me want to play something else after a few minutes of gameplay. I think it‘ll be at least another year until they‘re able to fix all these minor annoyances, which sum up to one very big annoyance. Like not being able to place stuff sometimes without any obvious reason. Or those ugly, steep pathways on lots, when the connecting street isn‘t completely flat. Or missing animations for firemen, which currently only have to drive up to a burning building in order to stop a fire.

Cities Skylines was a better Sim City (2013) and was justifiably loved for that. For now, Cities Skylines 2 is unfortunately just a worse Cities Skylines.

[–] [email protected] 4 points 5 months ago

This is very speculative, but along the things they’ve learned for VR they‘re mentioning APUs and wireless streaming. This might hint towards a standalone device which can also be connected to a PC.

[–] [email protected] 23 points 5 months ago (3 children)

It‘s possible to use VR headsets with the Steam Deck. It‘s just far too weak for a pleasant experience.

It‘s worth noting though, that, according to this interview (37:30), Valve is probably working on a new VR HMD which will make use of the things they‘ve learned from developing the Deck. So I‘d guess there‘s a standalone headset coming from them at some point in the future.

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