hypna

joined 1 year ago
[–] [email protected] 2 points 10 hours ago (2 children)

I just had a mini-revelation that this looks weird because the "pupil" is on the surface of the contact instead of under the lens of the eye. These aren't bad contacts; contacts are just bad like that. Seems that post processing is really the only option.

[–] [email protected] 15 points 1 week ago (1 children)

I don't think either PBS or NPR has been "bought" by anyone. They're both still non-profits owned by their member stations.

[–] [email protected] 11 points 1 week ago (5 children)

Why would this make PBS and NPR sad?

[–] [email protected] 7 points 1 week ago

It becomes useless as evidence unless you can establish authenticity. It just makes audio recordings more in a class with text documents; perfectly fakeable, but admissible with the right supporting information. So I agree it's a change, but it's not the end of audio evidence, and it's a change in a direction which courts already have experience.

[–] [email protected] 3 points 2 weeks ago
[–] [email protected] 3 points 1 month ago* (last edited 1 month ago)

If the argument is that SM2 is successful because it limited it's scope to execute a smaller number of features well, I don't think that holds up. It took on three different types of games and (imho) executed merely okay. What more could they have added? Open world? MMO?

I think the more plausible explanation for the sales is that it's Warhammer, it's pretty, and SM1 was good.

[–] [email protected] -1 points 1 month ago (2 children)

Who praised them? But I don't know what measure we'd use to determine the general reception of this particular feature. Particularly given that almost all video game journalism is mere marketing. So that's probably not a fruitful point to argue over.

Instead I'll offer the things that I think earn the competitive multiplayer a poor rating.

  • No skill or even experience based match making. Too many games are blowouts because all of the level 1 players were put on one team.
  • Teams are static once a match lobby has formed. If the teams are poorly balanced they will continue to be forever. Players can't even switch voluntarily. The only remedy is to bail on the lobby and hop into a different random one.
  • Classes and weapons are poorly balanced. The Bulwark is a key example of a too strong and not fun design. The Assault class, and melee in general is in a pretty poor state (unless you have an infinite defense shield that lets you walk up to people). Many of the weapon options for the classes are almost unusably weak, so class loadouts tend to be very samey. Grenades are spammy and the shock grenade blind duration is not fun.
  • Players are randomly assigned Imperial or Chaos marines. But there is basically no character customization for the Chaos marines, while the Imperial marines have 5 or 6 different sets. Either the enemy team should always appear to be Chaos with their NPC style, or they should have included equivalent Chaos customization.
  • Players have minimal control over which game modes they play. It's either 100% random or selecting a single mode. A configurable selection is a common multiplayer feature.
  • Map design is bland. This is perhaps a more personal preference, but I find the symmetrical, arcade arenas with no narrative character boring.
[–] [email protected] 5 points 1 month ago* (last edited 1 month ago) (8 children)

Space marine 2 seems like a good example of this.

Single player campaign: mediocre

CoOp missions: mediocre

Competitive multiplayer: poor

Seems like dropping one of those might have allowed the remaining two to earn a "pretty good"

[–] [email protected] 2 points 1 month ago (2 children)

Has there ever been a repeat mass shooter? Is the risk of recidivism really the right theory for understanding the incarceration of mass shooters? Even if we broaden the question to whether juvenile mass shooters are likely to commit other crimes, is that even true?

[–] [email protected] 4 points 2 months ago (11 children)

It would be nice to have some opposition, though. Even if most "conservative" media right now is little more than xenophobia, or cult worship, there do exist sound arguments against the typical internet-left positions. I don't have a solid enough read on what comes through New in the fediverse to say whether any of that is being submitted and just downvoted off everyone's feeds, or if all that's being submitted is the average conservative media junk.

Still, political spaces without opposition/diversity invariably degenerate into purity contests, and circle jerking.

[–] [email protected] 18 points 2 months ago (1 children)

Well not quite that either. I don't know how to pack this up into a tidy analogy, but the issue is that some of these communication platforms have been designed in such a way that no record of the content can be accessed by a third party.

So maybe it's more like, "Please give me a transcript of the keynote speech at your murderer's convention," and replying, "Sorry I don't have a transcript." And then the government further saying, "Well then you need to let us install bugs in all your rooms," and you, the host of many different conventions reply, "No. Privacy is part of the service." I have now belabored this analogy to death. You're welcome.

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