greenskye

joined 1 year ago
[–] [email protected] 4 points 1 year ago

I think it's fair to say they're are some significant similarities between the two industries. They both focus on large, multi year creative projects with unknown returns. I'm not sure emulating Hollywood is the answer, but they can at least look at how existing Hollywood unions have approached addressing any similar problems

[–] [email protected] 3 points 1 year ago (2 children)

They're good for the short term possibly. But longer term, people will be wary of getting in too deep with them and will seek out other alternatives. A game engine like unity thrives on large numbers of skilled users and lots of games using the engine. One of those users or games could've been the next big win. Now that might go to unreal instead.

[–] [email protected] 1 points 1 year ago (5 children)

My experience from watching lockpicking lawyer is that locks are just social niceties that tell others 'please don't go here' and have no real ability to stop anyone who doesn't care. Other than the owner who gets locked out by forgetting their own key of course.

 

I've generally been against giving AI works copyright, but this article presented what I felt were compelling arguments for why I might be wrong. What do you think?

[–] [email protected] 9 points 1 year ago

Companies aren't run to earn profit based on goods and services generated anymore. They are investment vehicles for wealthy VC to use and abuse until they run them into the ground while they jump to the next disposable company. Someday this will result in no effective company existing anymore, but the investors don't care.

If governments were actually functioning they'd recognize this danger and crack down on this behavior because it weakens the country as a whole, but most of the politicians are already bought and paid for.

[–] [email protected] 1 points 1 year ago (5 children)

People are also waaay overestimating how close we are to the classical AI shown in media. They see ChatGPT and understand that it has problems, but also know we went from dumb phones to super fast smartphones really quickly, so apply the same logic to AI, when it's closer to the 'bird in the picture' xkcd comic. (Ironically that problem can now be solved by 'AI', but the point still stands). End users are bad at estimating the complexity of a given task and taking something like our current AI models to something like Cortana from Halo is a completely unknown amount of time away. Most likely decades if not centuries from now. The current approach to AI will most likely never work like that, because it has no true ability to learn and grow. At least not in the human sense.