Classic sync post
calamitycastle
Once you have this set up, you won't worry about it again. It will just become "the way it is done". And it's just the correct way to build software IMHO, even if you have no plans right now to offer multiple languages.
Well that's what it's all about!
Thanks for sharing, I hadn't heard of the game system before, how do you like it? What other game systems did you consider?
Used to be the norm back in the day though. I'm saying 15 years or so before the old internet disappeared with AWS etc.
Self hosted should be an option and I think this is a reasonable requirement tbqh. Yeah it's not 0 work but it's not a hardship either, really, given the many hours that are going to be needed on netcode anyway. Especially if you know this going in to development.
100% and I hate the massive queue they insist on having by not optimising anything. So I never go there
There are two YouTubes. One is the "creator" YouTube, algorithms, numbers blah blah
The other is the actual content creator YouTube. These are the channels that people actually follow. If captain disillusion set up his own RSS feed for videos, and I had the method to subscribe to it, I'd no longer need YouTube
The argument that YouTube has the algorithm and recommendations etc is moot, that's the same job that every network does, you could absolutely replace this
The video content would have to be self hosted probably. How it used to be. So we need all these tools to eat YouTube's lunch
Yes, why to do this?
Beautiful game! I found the chase sections stressful though, for such a chill experience
Yeah it was a shame to give them up. KitKat and San Pellegrino I miss but hey. Fuck em!
https://donegood.co/blogs/news/what-companies-does-nestle-own-and-can-you-avoid-them
I don't love them because they're made by nestle
Your thoughts?