XM34

joined 1 year ago
[–] [email protected] 3 points 3 months ago (1 children)

Are we though?

[–] [email protected] 2 points 4 months ago

For me it's more about trivializing certain puzzles. Pretty much everything with a chasm gets reduced to "I pick up a rope and fly over there.". Sometimes, that's ok, but sometimes I don't want it to be that simple.

Well, life has gotten a whole lot simpler, since I stopped DMing DnD altogether.

[–] [email protected] 3 points 5 months ago

Quite a few people have commented about possible societal models for such a community. So I'll extend this by adding some thoughts about specific environmental challenges.

One would assume that the conditions in the lower levels are not very nice, so maybe rampant drug usage could be a thing. Some mongrels might be in pain due to the procedure and abuse pain killers. Others may just want to escape reality. Someone has to supply these. Maybe they're a misguided individual who wants to help their peers, maybe they're a stone cold profiteer who will make for an amazing miniboss. Who knows?

Another important factor is food. Mushrooms grow in dark places and could make up a lot of the diet of the mongrel folk. Or a former botanist could experiment with plants that grow under these conditions. Maybe there's even some animal husbandry going on. Or if you want there to be a darker twist, cannibalism is always an option. Maybe it's even part of their society. Being chosen to be the next meal is a great honor.

Lastly, what do the mongrels do for fun? Do they enjoy pit fights?If so, the players could take the wrong way into the arena room and face a crowd of cheering mongrels and some tough opposing fighters. Are there storytellers who remember some fragments of their human lives? Perhaps even some trash collectors who are willing to sell their strange goods even to outsiders?

[–] [email protected] 7 points 6 months ago

I'll be the counterpart and just say it right there. I'm the Mr. Frodo on most parties. But I aspire to be the Gandalf on some! :)

[–] [email protected] 18 points 6 months ago (2 children)

I'm like 99% sure it would just make the time feel longer without any benefit of consciousness. Kind of like certain drugs make everything feel like it's slow motion, but you still don't get superhuman reflexes from them.

[–] [email protected] 4 points 7 months ago (1 children)

Even worse, I think I'm part of that number because I've unsuccessfully tried to delete my Facebook Account three times now. But every time I check in to make sure it's finally been deleted, it's still there. I'm at the brink of suing them for a GDPR violation at this point. F*ck Facebook!

[–] [email protected] 4 points 7 months ago (1 children)

People like you make me want that feature where you can't see replies with more than 10 downvotes over upvotes. God, I lost so many braincells reading about your idiotic opinions and your inability to accept reality...

[–] [email protected] 2 points 8 months ago

I assumed you meant the entire quoted paragraph including the part about the EU. Therefore my bad.

[–] [email protected] 4 points 8 months ago (2 children)

Nothing. I just live in the EU and am very happy about that fact. ¯⁠\⁠_⁠༼⁠ᴼ⁠ل͜⁠ᴼ⁠༽⁠_⁠/⁠¯

[–] [email protected] -5 points 8 months ago (4 children)
[–] [email protected] 1 points 8 months ago* (last edited 8 months ago)

My fairy is chaotic good, but throughout the campaign had some traumatic experiences that shifted her towards a more chaotic neutral alignment in some regards. I don't know the rogue's alignment, but I would guess somewhere in the chaotic-neutral or true neutral area with tendencies of "kill first, ask questions later".

Tbh, I find your mindset understandable, but highly problematic. Why should the chaotic characters always be understanding of the stick up your ass behaviour of the lawful characters while the lawful characters see it as their god given right to tell everyone else how to behave. Sure, in the real world, these characters would probably just go their separate ways, but this is pen and paper. It's everyone's job to make sure the party sticks together. And that includes the lawful-stupid characters and their players!

 

I believe the title already gives a pretty good TLDR, but let me provide a little extra context.

I play in a group with two clerics, a rogue, a fighter and a bard (me). It's also important to know that the DM is a player in one of my groups and plays pretty much exclusively lawful good or neutral good characters. I am on good terms with all of the people involved and I don't intend to change this. We're all adults and if this ever gets out of hand I'm sure we'll find a way to talk things out.

Now to the ingame problem. My character started out chaotic good with a pretty strong emphasis on the chaotic part. She's a fey and orderly things go against her very nature. It's usually small things like planting flowers in the middle of the streets or "resorting" some shop shelves. However, due to some not so nice things going on in the world right now, she began shifting a little more towards the neutral side by developing a indifference towards the lives of several faction members in the world (mostly cultists of various evilish cults).

This led to the party steamrolling a bunch of cultists who expected us to pay a toll for crossing their lands with my character hypnotising them beforehand.

Another encounter had our rogue grow tired of a spectator who blocked our way with obvious implications of combat should we ignore him. Our rogue decided to backstab the spectator mid conversation.

I as a player don't really consider these acts evil. Neither does my character. But apparently the DM and at least one of the clerics see things differently. Which in and of itself is not a problem. However, I got wind that they plan to invoke some sort of plot to "make the party repent for their evil ways". And that's where my issue arises. I have no problem with players or characters who want to be a shining example in an evil world and who see the good in everyone. But I have zero interest in playing such a character and it feels like that is what this amounts to.

So, I'll do the obvious thing and talk to everyone involved before the next session. And that's where you come into play. How would I go about this? What arguments might help my point and what am I missing? If shit hits the fan, I am ok with leaving the game and I know that they will accept my decision. But I prefer to avoid this, as I really enjoy the campaign and my characters role in it and in the group.

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