Poopfeast420

joined 1 year ago
[–] [email protected] 2 points 1 year ago

When was the last time Mario Maker killed a man?

[–] [email protected] 2 points 1 year ago

Almost done with Act 2 in Divinity: Original Sin 2.

I went (semi on purpose) in the wrong direction in the beginning, so I was level 10-11, fighting against level 14+ enemies, while still mostly wearing my Act 1 gear (level 8 max). Some fights were a huge pain and I abused those quicksave and load buttons. Now that I'm almost done, I'm completely destroying those weak enemies, while I'm like five levels above them.

While some quests don't really account for the "sequence breaks," it was mostly fine, except I should have at least done a little bit more of the main quest. Because of that, I didn't have some basic spells you'd get and lacked a way to recharge my Source (a resource, to power your strongest spells and abilites). If I just spent five mintues, going into a house and talking with an NPC, I probably would have had a much easier time with some fights.

I have no idea how long Act 3 is going to be, and I read there's an Act 4, so finishing the game in the coming week is probably not realistic, but I still enjoy it, so I'm in no rush.

[–] [email protected] 1 points 1 year ago (1 children)

I think the real game changer here is that CS:GO is still available, while the original OW is not

Absolutely. This is the main difference for me, which I didn't know in the beginning, although it makes sense, since it's been known that Steam has this functionality. If that gets some "official" support (selecting the version in the game properties like a beta), and not the current hacky solution, it would be great.

To be honest though, I still think for a lot of people across the internet, it's totally a Blizzard bad, Valve good, situation.

[–] [email protected] 3 points 1 year ago (7 children)

If you search for results before the OW2 PvP release last year, you'll find a bunch of articles and comments, that say PvP is free, PvE is going to cost money.

You said repeatedly, that the engine changes between CSGO and CS2 are night and day, and I'm not disputing that. I just think, going from 6v6 to 5v5, reworking and rebalancing heroes to accommodate that, is also a night and day difference.

When I was talking about how the quality of a game mode shouldn't matter in this discussion, I meant only when comparing the "name changes" for OW2 and CS2, and if a game "deserves" to be called a sequel.

[–] [email protected] 2 points 1 year ago (9 children)

OW2 PvE was never going to be free, and whether people find whatever mode was added fun or not should not matter.

Dota 2 changed their engine and that was handled in an update, we didn't get Dota 3.

You do however have a point with previous CSGO versions still being accessible, if that still works.

[–] [email protected] 2 points 1 year ago* (last edited 1 year ago) (11 children)

Do you know what OW2 changed, since you call it small and meaningless?

Imo the gameplay updates with a move to 5v5 were pretty significant. The engine stayed the same, afaik, but some things were overhauled, although I don't know if it was just visual changes.

According to some comments I've read, CS2 feels somewhat rushed. Some game modes and maps are missing, and the subtick server stuff also seems like a mixed bag.

So, why is it fine for one of these games, but not the other? For someone who hasn't played either game in years, it feels like a similar level of change for either game.

[–] [email protected] 1 points 1 year ago

I kickstarted that game, after I had a good time playing Pillars 1, so I've had it since launch, but haven't played it yet, since I wanted to finish the first one. A few weeks ago I finally beat the base game, and after Divinity 2 I'll go back to the expansions, and I can eventually start Pillars 2 (not before I check out Pathfinder though, and maybe Rogue Trader, if it's out by that point).

[–] [email protected] 2 points 1 year ago (2 children)

Pillars of Eternity was my first RTwP game, and they're fine, but I definitely need some AI for party members. Ain't nobody got time to micromanage six characters.

I've only played a few RTwP games, but Tyranny was probably my favorite. A smaller party, so it's more manageable, some AI, on the shorter side, and I liked the setting.

[–] [email protected] 2 points 1 year ago (5 children)

BG3 started my current run of CRPGs, but I was already familiar with Larian and D:OS. I played through the first one and about halfway through the second when it originally came out. I didn't remember Beast at all, so I got no idea what his default build is. However, for some reason back then I also decided to completely ignore the origin companions, because I didn't want to deal with their personal quests, and just roll with a party of four custom characters, so maybe I just never met him.

I'm not using the Summoner changes from the gift pack and haven't looked too much into builds or min-maxing, just some basics. At first I wanted to go Summoner / Necromancy, so maybe I can have more minions, but I guess you can have only one "real" minion active at a time, so I got away from that (also Necro wants Warfare I guess, so that's out anyway).

[–] [email protected] 8 points 1 year ago (12 children)

The season of CRPGs continues for me, and I've started Divinity: Original Sin 2.

I didn't go with a custom character, but chose to play as Beast instead, because dwarven supremacy of course (also it seems like I'm actually working towards that). While it doesn't really fit with his whole vibe, I went with a Summoner build. Playing around the different surfaces, so your summons get different elemental buffs, is pretty neat.

As for the story, I finished Act 1 yesterday and made it to the mainland. I like that there are a bunch of mods integrated in the game, but it sucks that those also disable achievements, so you gotta re-enable those with a different mod. I activated a few QoL ones, like faster movement speed out of combat, which is a lifesaver, or a repec mirror in Act 1, which let me try out some stuff. It's kinda weird that that second one isn't added by default, considering you get a permanent(?) repec mirror after you leave the island.

Anyway, I'm having a lot of fun and this turn-based combat is definitely more up my alley than RTwP.

[–] [email protected] 10 points 1 year ago* (last edited 1 year ago)

It would still suck, if you were able to run the game before, but after a patch you can't play anymore. I'd hope you can switch back to the old version, which would render this "outrage" completely moot.

[–] [email protected] 6 points 1 year ago

My guess is that 7800X3D is a mistake, and they mean a 7700 or 7700X. I've seen an image of one of the devs, who initially made the post to check your CPU cooler, where it was edited to an 7800 (which doesn't exist).

This is still pretty beefy, but not like "you need the best gaming CPU" beefy. A comparable, Ryzen 5000 8+ core CPU is probably going to work too, so something like a 5800X, 5900X, etc. Ryzen 3000 might be too old already, but I'm just speculating here.

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