MudMan

joined 1 year ago
[–] [email protected] 1 points 9 months ago* (last edited 9 months ago) (7 children)

Well, then you're my enemy, because that game is great, Marvel connection or not. In fact it's a fantastic companion piece ot the third Guardians movie, because they're both really good at their respective medium but they are pushing radically oppposite worldviews (one is a Christian parable, the other a humanist rejection of religious alienation).

And yeah, holy crap, they made a Marvel game about grief and loss and managing them without turning to religion and bigotry and it was awesome and beautiful and nobody played it and you all suck.

[–] [email protected] 2 points 9 months ago (9 children)

Well, it depends on when they cancelled it and on how much it cost. That thing didn't sell THAT poorly, but Square, as usual, was aiming way above what's realistic. Estimates on Steam alone put it above 1 million copies sold. You can assume PS5 was at least as good.

Based on those same estimates it actually outsold Guardians. Which is an absolute travesty and I blame anyone who hasn't played it personally.

[–] [email protected] 5 points 9 months ago

It's all usable when you get used to it, but this is a great thread to link for people who develop scripting and programming languages, or just text-based technical interfaces. Because yeah, all that crap is designed with the US layout in mind and screw whoever chooses to use ~ and | as commonplace characters.

FWIW, I don't even code and I still keep a US layer in the background. I forget which one I'm using constantly, it's all muscle memory. I just Win-space and try again whenever I type a character and it's not what I expect.

[–] [email protected] 7 points 9 months ago (11 children)

Hey, at least that game came out. Plus Eidos Montreal also made the actually really, really damn good Guardians of the Galaxy game nobody played. I'd make that trade.

Man, these guys really can't catch a break. That sucks, they make pretty solid stuff.

[–] [email protected] 5 points 9 months ago (1 children)

I am honestly not super sure about this strategy of buying your way into being a major publisher by vacuuming up IP nobody else was bidding for. What did they think would happen? Did they think the old majors were leaving a ton of money on the table and then realized too late that these really weren't that profitable? Or was it just a bid that the low interest rates would last forever and the portfolion would just pay for itself if they bundled it large enough?

I don't know what the business plan was meant to be, and it's kinda killing me that I don't fully grasp it.

[–] [email protected] 9 points 9 months ago

The only one remotely close to being a hit was the first reboot. I guess it depends on whether you count the "I can't believe it's not Deus Ex" franchises they kept spinning up for a while. The first Dishonored probably did very well.

[–] [email protected] 4 points 9 months ago

I came here to joke that judging by what toy stores look like, they probably just sell merch. I was extremely not ready for that to be the canonical explanation and now I feel more respect for the writers. More empathy, too, because... you know they know.

[–] [email protected] 22 points 9 months ago (3 children)

I mean, yeah, turns out that when you are in a quasi monopolistic position in many different markets and you get to decide the rules for all of your competitors you can absolutely integrate your "ecosystem" very smoothly. Go figure.

Their stubbornness on this makes the software/hardware divide the most obvious and a good place to start. Right now they're keeping the hardware hostage to benefit first party software and exclude everyone else's. That clearly has to change.

[–] [email protected] 1 points 9 months ago

Well, tough luck. Should have been better at their jobs, then. They sure make enough money to expect them to be.

It's not just the marketing, though, it's the non-enforcement. "Cracking down" is only a thing if you weren't cracking down before. If you allow the practice and then you don't, you've downgraded the service.

Now, if capitalism didn't suck and technocapitalism wasn't fundamentally broken, the way this would work is you'd pay per screen and it wouldn't matter where or when those screens are used. After all, the service itself has costs related to buying media, storing media and sending media over the Internet. One screen is one data stream is one payment stream. Makes sense.

But that's not the idea. That was never the idea. The idea of tech start ups is that they'll disrupt an old established business by losing money on purpose to grow very fast to a position of quasi-monopoly, then squeeze the newly captive audience for as much as possible. That's what Netflix was trying to do, we're all adults here, it's not a secret.

What I'm saying is my fuse is super short on that one and I won't play that game for too long. Which is why I'm here instead of Reddit, in Mastodon instead of Twitter and in the process of buying a bunch of 4K Blu Rays. I'm not gonna tell people how to live their lives, but I'd argue that both Netflix and the Internet at large would suck much less if I wasn't in a very slim minority.

[–] [email protected] 1 points 9 months ago (2 children)

No, it wasn't. They were VERY glad to suggest that password sharing was a feature, not a bug, while they were trying to drive cable TV out of business and establish a leadership position against other streaming services. They also allow you to watch on multiple screens, download files to watch offline on the go and, crucially, actively provide discounted accounts to watch on multiple locations even after reneging on the promises they made during the user acquisition stage. Nothing they do is consistent with the service being tied to households instead of accounts except trying to charge you extra for it. Hey, I know that tech start ups will eventually try to pee on me, but don't come here to tell me it's raining.

So I say again, Netflix doesn't get to arbitrarily limit tech and back out of features just because they engaged in a suicidal business model in the pursuit of endless growth, and they don't get to redefine my social relationships for me. I am the client here, and I get to say when their offer has enshittified enough that I no longer want it.

For now, I don't want their overpriced premium tier anymore. It's back to UHD BR for me if I want something to look shiny. And the moment they try to enforce their dumb password sharing rule I'm out entirely. I feel zero remorse or sense that I'm taking advantage of them for this. If anything, they are the ones "breaking things", so they have the responsibility to fix them.

[–] [email protected] 1 points 9 months ago* (last edited 9 months ago) (4 children)

Hey, I wasn't the one who switched the system to a username and passwod authorization. My "household" isn't defined by the physical location anymore than their account system is. Friends and family groups don't work however Netflix wants them to work for monetization purposes. There are blood relations who don't sleep under the same roof but hang out daily. There are friend groups that share a roof. There are couples who spend weeks at a time apart but still live together.

It's not my fault that Netflix borked the business model and then tried to walk it back once it lured everybody else to a profit dark hole. I'm not gonna change how my social relationships work for the sake of them having a neat revenue stream with no gray areas.

So no, PW sharing is fine, period, that's what concurrent screen limits are for. What constitutes a "household" is not for Netflix to define, and I have a social group where some expenses just float around in limbo without a clear attribution or distinction between payers and users. Welcome to existing in real life and having zero time to worry about enshittified late captialist terminally online bullshit, honestly.

[–] [email protected] 4 points 9 months ago

The stuff my dad made. My mom worked past our lunchtime, my dad did not.

https://media.tenor.com/WUwtwTKCvicAAAAC/reexamine-personal-biases.gif

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