CalamityEmu

joined 1 year ago
104
No touchy (ttrpg.network)
 

The goblin was killed. With great prejudice.

 
341
Optimization (ttrpg.network)
 
[–] [email protected] 25 points 1 month ago (1 children)

One of my friends started doing a thing where he adds his damage together. When it's as high as his hit point total, then he's down. I am trying it out. So I just needed to math the subtraction. Not a lot of math but shrug.

 

Good news, it was only Power Word Pain so. That was nice.

181
My evil plan (ttrpg.network)
 

All these people make references to pop stuff with their characters, exasperating their DM. Not good enough. My plan is to make the DM accidentally make a pop culture reference.

105
Awww so scary (ttrpg.network)
 
[–] [email protected] 3 points 3 months ago

Diabolical. I'm thrilled by the idea of it happening to someone else.

[–] [email protected] 22 points 4 months ago (2 children)

I built a one-shot around this idea on a heavily-modded Tiny D6 system, letting people choose which of the 4 they wanted to be with variants like wealthy or scientific Victorian, captain or gunner pirate, disgraced or retired Samurai, cattle driver or 49'er, and so forth. I set it in San Francisco to get some good conflux of cultures.

Of my 4 players, 3 of them chose to be rich Victorians. facepalm

 

For those wondering, we didn't die mostly due to a well-placed Disintegrate. My "stick an immovable rod in its innards" was disappointingly low damage.

For those wondering otherwise, our best plan involved turning it into a regular worm, using an immovable rod with a hole drilled through the length of the staff, clicking the rod, then dispelling polymorph.

274
Fix This (ttrpg.network)
 
 

To my credit, the reason I was hiding was to find out if some guys we'd joined while traveling were sus.

They were sus. Which we found out when they ambushed us at night.

 
 

I'm trying to branch out but somehow I always end up on the same two branches.

 
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