A regular sci-fi gun sommelier.
I want to toss the Type-2 phaser from Star Trek (circa 24th century) as my personal favorite. It has this design which reads as a tool more than a weapon, which I love.
A regular sci-fi gun sommelier.
I want to toss the Type-2 phaser from Star Trek (circa 24th century) as my personal favorite. It has this design which reads as a tool more than a weapon, which I love.
Practice, I guess?
To combat jet lag, or otherwise reset your sleep schedule if it has drifted...
Go 24 hours without eating.
Go to bed early enough to make sure you get 8-10 hours before you normally want to wake up.
Using an alarm, wake up a bit earlier than you usually want to wake up.
Make a big breakfast, eating when you normally want to wake up.
Now your body will have reset its circadian rhythm, and you'll naturally wake up at that time.
Say what you will about the game, but IRL does a decent job of switching up the meta on a regular basis. Though it's pretty frustrating when you figure out a decent strat, and then next season it's useless.
I guess I assumed a sort of corollary.
Starfleet personnel ends up back in time on a Starfleet vessel. We both serve the same organization. My duty is to protect the timeline I come from. Your duty seems, implicitly, to aid a fellow Starfleet officer in their mission (to protect the aforementioned timeline).
It seems like Starfleet should have a dedicated Temporal Security crew on every starship and starbase for such an occasion. You find a supposed time traveler, you immediately call this team. They sequester the intruder and go through a careful interview to verify their claim as cleanly as possible, then render what aid is needed to secure the timeline and get them home (or, barring that possibility, get them somewhere isolated where they can't contaminate the timeline). Then, maybe memory wipe the Temporal Security team (and possibly anyone else who interacted with the traveler). On the flipside, if you end up back in time, it's expected you should immediately attempt to contact the local Temporal Security crew.
Sure, but what about random crewmen, like in my example? Are they expected to make such a decision?
I will never understand how someone reconciles conservative politics with being a Star Trek fan. The cognitive dissonance is astounding.
It should have an option to add an event to your calendar.
I mean, they are smiling in the last panel.
I personally liked Ruon Tarka. He felt like a good foil for our protagonists. Sympathetic, believable, but still squarely in the wrong. I did not, however, believe Book siding with him for so long.
But I agree the coolest parts of S4 were at the end, trying to actually learn about the 10-C for first contact.
All the more sad.
I honestly would love to see a "Utopia-Realized Level Federation" series, even a limited run, where all the plots are philosophical, artistic, interpersonal, or scientific.
I want to toss the Type-2 phaser from Star Trek (circa 24th century) as my personal favorite. It has this design which reads as a tool more than a weapon, which I love.