this post was submitted on 26 Sep 2023
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Why virtual reality makes a lot of us sick, and what we can do about it.

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[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (6 children)

I'm honestly curious about the science behind why VR makes some people motion sick. My first time using VR I never got motion sick once and never have since then. And my sister on the other hand got motion sick instantly when she tried it.

Edit: Fixed my atrocious spelling, must've been high or something.

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[–] [email protected] 3 points 1 year ago (2 children)

Are they just using shitty headsets, such as the Oculus ones? I've never had this issue with HTC Vive OR Valve Index...

[–] [email protected] 3 points 1 year ago

I think it's more likely they made a game that was just poorly designed for VR, moving players when they don't expect it a lot and the like.

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (2 children)

Uh Quest is better than the Vive 😅

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

there are pros/cons to each brand, plus there are tons of models across each product line. I own many headsets (index, vive original, vive xr elite, oculus dk2, quest 2) and honestly I can't say any one of them is the best as each is unique from the screens (oled VS not), wired/wireless, full body tracking, standalone VS pc, comfort, etc.

That being said, I personally go for the vive over quest as it has more accurate tracking (laser VS camera), full body tracking, better screens (OLED), and works better with steamvr.

Plus as a VRChat user I can use vive advanced controls which is a godsend for expressing yourself in VR, other controllers just don't have as much flexibility in terms of mixing expressions and being able to set intensity levels to each expression ingame.

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