Dark Souls 2, again. I'm helping a new player and the really bad co-op mechanics might be enough to push me to try out some mods like seamless co-op and the lighting engine which looks gorgeous.
Dome Keeper. I didn't realize it was made in Godot which is neat and encouraging to see. I really like the gameplay loop and graphics and look forward to unlocking more things to shake it up.
New Super Lucky's Tale. The burrow mechanic was pretty fun. While the game wasn't very challenging it was still a good playthrough and visually strong. The best part was the bonus world at the end where you really get to let the abilities rip, especially in combat. I wish there were more enemies around in the rest of the game because the way you can chain together attacks and create a "flow" was fun and seriously under-utilized.