this post was submitted on 01 Sep 2023
26 points (100.0% liked)

Gaming

30540 readers
152 users here now

From video gaming to card games and stuff in between, if it's gaming you can probably discuss it here!

Please Note: Gaming memes are permitted to be posted on Meme Mondays, but will otherwise be removed in an effort to allow other discussions to take place.

See also Gaming's sister community Tabletop Gaming.


This community's icon was made by Aaron Schneider, under the CC-BY-NC-SA 4.0 license.

founded 2 years ago
MODERATORS
 

and I am really not impressed. I don't want to know more about the story, don't want to build a spaceship that I can fast travel with, don't want to explore the universe.

What are your thoughts?

top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 21 points 1 year ago (1 children)

It's not as open and "huge scale" as people seem to think it is.
It's kind of "fake open" if that makes sense.
You cannot get into your ship and fly 500m east to your mission.
If you do that, a new instance is loaded and your mission is not there.

Made me disappointed.

[–] [email protected] 7 points 1 year ago (1 children)

Wait, what? How does that work? I haven’t seen much of the game except trailers.

[–] [email protected] 14 points 1 year ago* (last edited 1 year ago) (3 children)

There's no flying in atmosphere at all. To do what the parent commenter says would require going back to orbit (loading screen) then choosing a spot on the planet to land (another loading screen). When you land like that on planet, it generates an instance for you that is procedurally generated, but won't contain any of your mission markers. (I haven't actually tried that part, but I've seen others talk about it.)

The game is basically areas, separated by loading screens. You get in your ship, that's a loading screen, you fly to orbit, another loading screen. Then in orbit if you want to go to another planet, you set course and do another loading screen. Once there, you choose a spot and land for another loading screen. There is flying in space, but it's limited to small instances with some other ships, and POIs. Your ship's speed is very slow, ~~and as far as I've been able to tell you cannot walk around your ship while it's in flight (this may be a limitation of the controller controls, I saw a streamer stand up in flight, but I don't know if that was a bug or not. There's no binding to stand up when you are in flight on controller.)~~ I just wasn't holding B long enough, you can stand up when you are in space, you just have to hold the normal binding for longer than I expected.

All that being said, I'm still enjoying the game. But I went in with low expectations.

[–] [email protected] 8 points 1 year ago (2 children)

What you describe sounds almost exactly like the Mass Effect 1 procedurally generated missions. But that game came out in 2007...

[–] [email protected] 6 points 1 year ago (2 children)

Mass Effect 1 has the Mako though. In Starfield, as far as I know there are no ground vehicles at all. So it's just a lot of running.

load more comments (2 replies)
[–] [email protected] 5 points 1 year ago

Oh shit, you are right. This is how Starfield works. I forgot that Mass Effect had the same thing!

[–] [email protected] 4 points 1 year ago

Sounds like an absolute chore of a game

[–] [email protected] 4 points 1 year ago

I would have much rather play in a single star system where all of the worlds are carefully crafted than them having this kind of "infinite although not really" random terrain generation thing.

Even no Man's Sky has more exploratory options.

[–] [email protected] 15 points 1 year ago (1 children)

People are getting pretty spicy with the responses. OP was just underwhelmed by a game getting a lot of hype. Like lots of people are going to like it, but not everyone. I think theyre just trying to generate discussion, not say "everyone who likes starfield is an CHUMP!!" or something.

[–] [email protected] 4 points 1 year ago

haha thanks yeah I just shared my thoughts, but this is the internet after all ;)

[–] [email protected] 14 points 1 year ago (2 children)

It looks like Skyrim in space and I don't really get why anyone was expecting something else

[–] [email protected] 6 points 1 year ago

Right? There was this one guy on Lemmy the other day expecting the game to be like Freelancer.... Like, dude, it's Fallout with a space suit, we've known that for years now. I feel like gamers always have the most stupid and unrealistic expectations imaginable.

[–] [email protected] 5 points 1 year ago (1 children)

But Skyrim is beautiful even with its older graphics and has an interesting world to explore. Grey space metal structures on grey planets just aren't interesting. Also even more so if the story starts with "you touched a weird rock", don't know why but here have my spaceship.

In Skyrim you're waking up going to be executed next moment there's a dragon attack.

[–] [email protected] 12 points 1 year ago (1 children)

I mean id argue Skyrim isnt that great to look at either, given its a continent full of tombs and snow due to its climate. Its just gray and white.

Both Morrowwind and Oblivion had more interesting places to look at than skyrim did.

[–] [email protected] 3 points 1 year ago (1 children)

I disagree, skyrim had beautiful nature, landscape and skies.

[–] [email protected] 2 points 1 year ago (1 children)

Are you about to bring up skies of all things, and compare to a space game with multiple skies due to having multiple planets?

[–] [email protected] 3 points 1 year ago

Haven't played starfield yet, i just know that Skyrim has beautiful star constellations

[–] [email protected] 14 points 1 year ago (1 children)

Sounds like you got No Man's Skied

load more comments (1 replies)
[–] [email protected] 12 points 1 year ago

I actually like exploring the universe, but I've been pretty disappointed from what I've seen so far. They tried to add space-sim elements to it, but did a half-assed job at it. To make things worse, the planets are mostly barren and not worth exploring either.

In saying that, it is a Bethesda gene, so I'm expecting some beefy mods that add more content and immersiveness to the game, and once that's done, I may consider buying it when it goes on sale.

In the meantime, I'm really looking forward to finally playing Cyberpunk as it was meant to be, with the new Phantom Liberty DLC.

[–] [email protected] 11 points 1 year ago (3 children)

I mean, yeah, if you aren't into the core elements of a game you probably won't be interested in the game. It's like say, "I'm not impressed with the new Mario game. I don't want to do platforming, and I don't care about powerups or collecting things."

[–] [email protected] 8 points 1 year ago

Yeah, lot of people are upset that Bethesda released a Bethesda game.

"Why is this like Skyrim in space and not like completely different studios style?"

Well, probably because Bethesda made the game and not the other studio...

[–] [email protected] 8 points 1 year ago

A surprising percentage of gamers seem to think that any new AAA title game is catered to them and rather than understand it was made for other people, they complain about how bad it is.

load more comments (1 replies)
[–] [email protected] 9 points 1 year ago

Bethesda have made some of my favorite games, especially Elder Scrolls but this time I'm just not very interested. I read they added procedural generation which seems like the worst choice possible when the strength of their games always has been environmental storytelling (as in you explore and stumble upon things that make the world feel "lived in").

I'll buy the game later, might as well wait for patches, mods and such!

[–] [email protected] 8 points 1 year ago

I agree it was very boring and the writing in the intro was incredibly weak. Every time I expected that wow moment (helgen, opening the vault) i just found disappointment instead. "Wow a fight! oh I'm just randomly handed a ship? ok sick time to fly, oh it's just fast travel. New Atlantis is about to be crazy, oh it's just a bland city" and everything being beige didn't help. Fallout has the cool roleplaying in the wasteland factor, Skyrim has the cool fantasy aspect, Starfield seemed to just be 'space' but other games (Mass Effect, Outer Wilds, hell even the first half of The Outer Worlds) did it better.

It seemed p clear they don't feel the need to innovate or have any ambition because their dedicated fan base is so large now that they don't really have to. Which is fine but wasn't for me.

[–] [email protected] 5 points 1 year ago (2 children)

I mean the game is probably mediocre to okay, but why are they selling it for SEVENTY EURO? I mean wtf. If they want 70€ it should be outstandingly good. I would maybe buy it for 40€, but this greed is a hard pass for me.

[–] [email protected] 4 points 1 year ago (2 children)

Is this not standard AAA title pricing?

[–] [email protected] 2 points 1 year ago

60 is standard, but there are a handful of companies trying to make 70 the standard.

load more comments (1 replies)
load more comments (1 replies)
[–] [email protected] 5 points 1 year ago* (last edited 1 year ago)

Yeah, also getting strong "not for me"-vibes. Looks like a less grimey Fallout in space. Graphics seem to be far less amazing as I imagined from trailers.

Edit: Buuut I think lots of people will have fun with this and that's cool!

[–] [email protected] 4 points 1 year ago (1 children)

Personally I'm excited to see what the mod landscape is going to look like in a year. As with most Bethesda games, I couldn't care much less about the game itself outside of that key feature.

[–] [email protected] 2 points 1 year ago

I’m in the same boat. I play Bethesda games for the experiences the modders create. This will be a steal in a few years for $30

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago) (2 children)

It's a space clutter looter

Played 8 hours last night so this is a very early impression. I love clutter looters and didn't expect much else from Bethesda's Fallout/Scrolls main studio. The Bethesda crafted areas are excellent if you are looking for what I call a Fallout / Elder Scrolls clutter looter. Lots of stuff to loot, the FPS combat is much better than Fallout 4 or 76. Don't expect a space sim like SC or NMS this is a Bethesda Fallout/Scrolls style game with a bunch of additional systems on top of it.

First person combat

I've played both SC and NMS. While exploring a station in Starfield I thought to myself... this is what SC should have been for their foot exploration. The derelict stations in NMS are rather static environments and never cared for them much. What surprised me about the Starfield AI is they will "flee" or "flank" by running past you at times. I've lost track of enemies at times because of this and have had to go hunting for them.

Ship travel

There is fast travel. If you are looking for a space flight sim this is not for you. I don't have an issue with fast travel as I get no thrills from traveling in space 1:1. There is simulation and there is stupid... SC leans a bit too heavy into the latter. Don't expect 1:1 space travel in Starfield, it isn't made for that.

Ship combat

Again this is not a space flight sim. Most recently coming off Everspace 2 I do miss the strafing controls and pedal usage, but that game is star fighter like combat. Starfield does have a ship editor and seems to be more about load out than fighter style combat. Think a bit more like Expanse style combat. I don't have much time in this area of the game so I can't say a whole lot more about it.

Initial impression

I love Bethesda clutter looters and this one is in space. Going to eat up the Bethesda crafted clutter looter areas. The 1,000 worlds will likely function as a massive canvas for future mods.

[–] [email protected] 3 points 1 year ago (2 children)

Played 8 hours last night so this is a very early impression

HOLY CRAP it takes like 25 minutes to play through DuckTales on the NES, I guess I'm not used to modern games. 😆

Anyway, thanks for the great write-up!

load more comments (2 replies)
[–] [email protected] 2 points 1 year ago

There are strafing controls, but I think you have to have at least one rank in Piloting the game calls it thrusters. Hold space to enable strafing controls (on controller it's hold RB and then use the left stick to strafe up, down, left and right. I don't know exactly how it works on M+KB.)

[–] [email protected] 3 points 1 year ago* (last edited 1 year ago)

It is exactly as shitty as I expected it to be. Another crappy bethesda game in a long line of garbage. I think the last game from them I truly enjoyed was Morrowind. I don't think New Vegas counts. Fallout 4 was depressing being so close to good. Every moment in that game screams half baked. That quest where you help the robots out with their ship showed me just how possible it was to make the game good, but then it was the only good quests besides maybe the silver shroud one.

[–] [email protected] 2 points 1 year ago

I played for a few hours last night and, so far, I feel exactly the same. I'm going to try to barrel through the main narrative for a bit, which is supposed to "open up" the game a lot more - but the game systems and UI themselves are a major part of what is killing it for me. That, and the fact that the game so far seems to be little more than a mediocre FPS.

[–] [email protected] 2 points 1 year ago (3 children)

It's pretty decent if you liked Bethesda's other AAA games. I was actually surprised that there was even some amount of spaceship piloting at all - I just assumed it would be 100% fast travel.

However, the game runs like dogshit - even on my decently mid-range system, it takes 15-30 seconds of loading between menus, and I swear I spent half the time I played waiting for the game to load. I assume that this is meant to take advantage of the Xbox and PS5's faster memory and DirectStorage, but on PC it's borderline unplayable

[–] [email protected] 2 points 1 year ago (1 children)

That seems pretty crazy, I wonder what the variance is. I have a 5800x3D on a B550 with an M.2 NVMe and the longest loading screen in game I've had is hardly 3 seconds. The actual longest loading screen is just the startup with the Starfield menu at maybe 5 to 8.

load more comments (1 replies)
load more comments (2 replies)
[–] [email protected] 2 points 1 year ago (3 children)

Sounds like you simply don’t like science fiction video games then. Thanks for letting us know. I’m gonna go play some Starfield now.

[–] [email protected] 9 points 1 year ago

what lol — he doesn't like starfield so that immediately means he doesn't like science fiction games??

I'm a huge scifi and fantasy fan and I refunded starfield after 4-5 hrs

[–] [email protected] 2 points 1 year ago

Well I (not OP) would love me some actual Mass Effect 4, for example. Not really excited for a sci-fi Bethesda RPG though.

[–] [email protected] 2 points 1 year ago

I love death stranding for example.

load more comments
view more: next ›