this post was submitted on 16 Nov 2024
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[–] [email protected] 2 points 2 hours ago

Is half-life cyberpunk?

[–] [email protected] 3 points 6 hours ago

The workshop is a complete mess right now. There are multiple copies of every mod because people just rushed to get them on there.

It'll be funny when everyones game breaks after the dust settles.

[–] [email protected] 12 points 10 hours ago

The way in which Half-Life maintained a continuous viewpoint over long stretches of gameplay and landscape was always so immersive to me. Games like God of War and Dead Space did something similar, but Valve had an additional challenge.

They almost never take player control, instead relying on mere hints of where to loo; they even have the character sequences scripted for wherever the player was standing. That all usually took a lot of their effort.

I could be biased because I even enjoyed toying with their choreography tool, which let you layer simple gestures together; so without making a new animation, you could have someone both lean forward and nod right, and point their thumb right.

[–] [email protected] 18 points 13 hours ago

I mean the game was given for free and just received an update. It's also a really good game as well

[–] [email protected] 25 points 17 hours ago (1 children)

How many games receive any update after 20 years?

[–] [email protected] 23 points 16 hours ago (2 children)

Most, if not all Valve games

[–] [email protected] 8 points 11 hours ago

Ricochet hasn't recieved the love it deserves. We've been waiting on Ricochet 2 for decades. The fans need closure.

[–] [email protected] 2 points 10 hours ago

Artifact? Both of them?

[–] [email protected] 44 points 19 hours ago (2 children)

Half Life 2 still holds up really well, honestly better than a ton of modern first person shooters. The only places it's lacking from a non-technical aspect is enemy variety. If valve did a remake just updating the graphics and gun play that would be my only knock on it and that says a lot for a 20 year old game.

[–] [email protected] 5 points 12 hours ago

The physics puzzles, whole still functioning fine, feel extremely goofy today. It's easy to forget how revolutionary they were. I'm not saying the game shouldn't have them or anything, but some are just so silly lol.

[–] [email protected] 3 points 11 hours ago

On enemy variety, I see the critique of games like Zelda: BOTW and even realistic games like Hitman. Something those games have in common is very well-made enemy AI that presents you many ways to defeat them.

[–] [email protected] 2 points 10 hours ago

Imma go make it 52001

[–] [email protected] 35 points 20 hours ago (2 children)

There is also a VR mod on Steam that works perfectly With Half-Life 2, No need to jump through hoops, it just works. One of the best VR experiences out there.

[–] [email protected] 12 points 19 hours ago

You just changed my life.

[–] [email protected] 3 points 17 hours ago (1 children)

It just works like the way Skyrim VR just works or will it make HL2 the same kind of experience as HL: Alyx?

[–] [email protected] 6 points 15 hours ago (2 children)

I mean half life alyx's entire mechanics revolve around VR controls.

[–] [email protected] 1 points 6 hours ago

That's why they're asking.

[–] [email protected] 7 points 14 hours ago (1 children)

That's the difference; does the mod allow interaction with the world like Alyx, or is it just you're there, but still using basic 2D controls to manipulate shit (press E to use a door instead of grabbing the handle and pushing/pulling)?

[–] [email protected] 1 points 2 hours ago

I'm not sure how the game engine can incorporate such fine detailed mechanics. It almost seems like it'll have to be reworked from the ground up, with only the assets being maintained.

[–] [email protected] 73 points 1 day ago (1 children)

HL2 is peak first person shooter. More recent games have added a lot, but after playing through HL2 recent, it's really nice to strip all that extra stuff away.

[–] [email protected] 23 points 23 hours ago (1 children)

I can see why people didn't like some parts (boat, car) but they're so iconic to me.

Except episode 2 (1?) car shit with the buckeyballs. Fuck that.

[–] [email protected] 20 points 23 hours ago (1 children)

I disagree, I cannot see why people dislike those parts—the tension is fantastic in both

[–] [email protected] 5 points 12 hours ago

It's only awful if you're achievement hunting and trying to drive the god damn gnome through the level without it flinging off into space and being lost forever

[–] [email protected] 37 points 1 day ago
[–] [email protected] 19 points 23 hours ago

FYI, that's roughly 50x the normal average over the past 3 months. And also the highest ever concurrent users was 4 hours ago. Not bad.

[–] [email protected] 16 points 1 day ago (1 children)
[–] [email protected] 25 points 20 hours ago (3 children)

Is there formatting on this post? It seems to have broken voyager slightly

[–] [email protected] 1 points 6 hours ago (1 children)

i am also on voyager and its also broken for me. how interesting. i wonder why.

[–] [email protected] 2 points 6 hours ago (1 children)
  1. I'm guessing the other guy who responded was correct - must be related to markdown lists not having enough space for 4 characters before the period.
[–] [email protected] 1 points 6 hours ago

very interesting

[–] [email protected] 5 points 12 hours ago

A number followed by a period is Markdown for an ordered list. To make it easier, the renderer always starts from 1 and counts properly. So on your app it is probably rendering this as an ordered list with one item instead of as two sentences.

[–] [email protected] 1 points 13 hours ago (1 children)

I posted from Boost for Lemmy, but formatted nothing.

[–] [email protected] 2 points 13 hours ago

Very weird! This is the only time I've ever seen this.

[–] [email protected] 16 points 1 day ago (2 children)

Nostalgia's a helluva drug. I've done my best to try to avoid it, but we all like that hit from time to time.

[–] [email protected] 20 points 23 hours ago

Played Half Life 2 for the first time in my life at 25, 10/10 perfect game.

[–] [email protected] 8 points 22 hours ago (1 children)
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[–] [email protected] 7 points 21 hours ago (6 children)

I keep trying to play half-life and keep quitting everytime because of motion sickness

[–] [email protected] 3 points 11 hours ago

Have you tried increasing FOV?

[–] [email protected] 4 points 14 hours ago (1 children)

I was totally fine playing HL1, and HL2, and HL2 episode 1.... but I never finished episode 2 because of motion sickness. The problem isn't really with episode 2 though. The problem is just that I got old, and now I get motion sickness from FPS games that didn't affect me before.

But I do know that not every FPS makes me sick. I think mouse-look smoothing helps. I'm not certain what else, but I'd try messing with the field-of-view angle and stuff like that.

[–] [email protected] 2 points 13 hours ago

I thought it was just me! I played every HL game as a teen. Now 20 years later, my old eyes seem to struggle a bit.

And yeah, changing FoV is what solved it for me.

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[–] [email protected] 12 points 1 day ago (2 children)

Is the update actually anything significant?

[–] [email protected] 28 points 23 hours ago

The full list is on steam, the main thing is it's bundled all hl2 games in one package, integrated workshop for mod installation, and added new developer commentary for hl2. Also a bunch of misc fixes etc.

[–] [email protected] 6 points 18 hours ago (1 children)

If you're into the nuts and bolts of game development at all, the commentary is fantastic.

[–] [email protected] 4 points 13 hours ago

When it first came out, for some reason, I thought all games would start following Valve's lead and introduce commentary.

And now two decades later, I don't know if any other games have.

Then again, we have other ways like game devs talking on podcasts/live stream.

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