this post was submitted on 27 Aug 2024
4 points (100.0% liked)

RPGMemes

10146 readers
129 users here now

Humor, jokes, memes about TTRPGs

founded 1 year ago
MODERATORS
 
top 4 comments
sorted by: hot top controversial new old
[–] [email protected] 1 points 5 days ago* (last edited 5 days ago)

My 300 year old gnome wizard has made it to level 20 six times now, mastering each of the schools of magic before returning to Candlekeep to study the next (and lose all his levels through decades of inactivity)

He's on divination now, and assuming he doesn't die during this campaign, he'll finally master necromancy within the next century

[–] [email protected] 1 points 3 weeks ago* (last edited 3 weeks ago) (1 children)

I like to think Elves go on an adventure at around age 70-90, get really super cool, take 100 years off, and then completely forget all their amazing skills because they've been learning the language of bees or doing sequoia trimming as a hobby for the last century.

Would be a cute fluffy class feature to just assign the very old elf an exceptionally difficult but totally useless skill at near-master level, to help explain why the Legendary Warrior of Old is now swinging for the minor leagues.

[–] [email protected] 1 points 3 weeks ago (1 children)

I think there's also a fun opportunity for the world to just evolve a lot in that time. Like, you were a wizard 100 years ago, but then spells were super different and way less powerful, so now you get to relearn the newer better spells and casting techniques. I imagine it'd be like learning to programming 50 years ago and then starting again now

[–] [email protected] 1 points 3 weeks ago

Like, you were a wizard 100 years ago, but then spells were super different and way less powerful, so now you get to relearn the newer better spells and casting techniques.

That's an interesting (and very Frieren-esque) bit of world building. But it does run contrary to the generic D&D settings/multi-verse, where the same set of spells have existed for centuries and across a multitude of worlds.

"When I was your age, you needed to know 9th level spells to cast fireball" is a cute crotchety one-liner. But it's not going to make any sense when you find a 2,000 year old spellbook with Fireball at the appropriate 3rd level slot. The DM would have to do a whole mess of retconning of an existing setting / pre-written material to make it work.

I imagine it’d be like learning to programming 50 years ago and then starting again now

As someone who did learn programming roughly 40 years ago, there are definitely differences. But an if-statement is still and if-statement and a function is still a function. The libraries and syntax can change, but the basic commands are still fundamentally the same.

I would note that modern programming-as-analog-to-magic would be more akin to everyone having a magic wand in their back pocket to do a set assortment of 3rd level spells per day which they don't even really need to think about other than the command word. Meanwhile, you've got this ancient elf flipping through a spellbook and spending an hour every morning re-memorizing a boutique list of spells nobody has thought to make a wand for in half a century.

Also a very interesting spin on a D&D-esque setting. But hugely divergent from printed materials.