Starfield
Finally starting to get some free time lately so I got Game Pass back, I played a bunch when it first came out and had a lot of fun, I'm excited to start a new playthrough with all the updates and now mod support as well.
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Starfield
Finally starting to get some free time lately so I got Game Pass back, I played a bunch when it first came out and had a lot of fun, I'm excited to start a new playthrough with all the updates and now mod support as well.
'faster than light' ... frustrating space sim
took me a few days just to get the mechanics down
Once Human for the nth consecutive week since release.
Finished The Darkness, and still didn't find all the collectibles. But I did get a bunch of other achievements, so it wasn't a loss as far as that goes. I am a little sad that this game has multiplayer achievements though, because since this game is so old (and really didn't need multiplayer to begin with), there's no one available online. Multiplayer achievements in a primarily single player game are the bane of my existence.
I've also already played through The Darkness 2. It's crazy how the vibe is so different than the first one. The first game had a really gritty feel, meanwhile this one has a polished and "clean" feel to it, probably due to having different developers and art styles. I love them both, they are special in their own ways. While I do miss the "open" world and side quests of the first Darkness, I do love this game. It's so fun, and so is the extra content Vendettas. It's like extra story without taking away from the story, if that makes sense? Like you don't need Vendettas, but the extra bits are still fun to have.
Now I'm attempting Monstrum for the first time. I was a little wary at first because it seemed to start out boring since I was just walking around, but once I ran into the monsters it got a lot more interesting. I'm not sure I'll actually get all the way through it, but it's a fun little ride while I decide on what my next game is going to be.
For how little cultural impact The Darkness had in the long term, I remember it being very hotly anticipated before release. I think I made myself believe I liked it more than I actually did, but it was a really ambitious and interesting title all the same.
For sure, I can see how it wouldn't be everyone's cup of tea. There are a couple insensitive moments, and sometimes the game mechanics involving the Darkness itself are a bit of a pain, but I think the overall story and some of the settings (especially the whiplash you get about halfway through) are really compelling.
Played the three games developed Accidental Queens because I've been in an interactive fiction/detective mood.
Started off with A Normal Lost Phone and Another Lost Phone, then headed into their gem of a game they later developed called Alt-Frequencies. Super fun narrative-focused game with a cool time loop premise. Great voice acting as well.
It's been nice playing these short little games lately. Enjoying them quite a bit.
i've been really enjoying that pokemon emerald rogue rom hack.... it's such a breath of fresh air. it's all the good parts and all the parts. (goodtime zone has really good videos on it if you're curious)
Both Turnip Boy games (Tax Evasion and Robs a Bank), short fun, games with decent replayability. The writing is what makes it work though.
Wayfinder, don't have a full opinion on this yet but it would have been interesting to see it if it had been released as an MMO as planned, the world is very pretty.
Crime Boss Rokay City is pretty fun, at launch it was crap but they've moved more towards a PayDay angle with heists and is pretty decent now.
I started one quick Pokerogue run on Friday and now it's Sunday and I haven't put it down
I’m starting TF2. I’m a little intimidated however because so many gaming veterans play that game.
just play casual and maybe choose more casual forward maps (2fort, doublecross, degroot). you can add me :) - same name the one with ronin warrors
Leveling some more World of Warcraft characters. The pre-expansion patch launched, and I've read about lots of bugs, but since I basically just play up to level 25 in the remix mode (and then boost the characters to max) I don't really notice anything about it. Only that low level characters appear to be weaker now, that's it. The pre-expansion event starts this week, so I'll check that out.
Then I finished Solasta: Crown of the Magister. The story stays kinda mediocre, and it felt like some characters suddenly lost 50 IQ near the end, otherwise some parts wouldn't have worked. I still like turn-based combat, so I generally had a good time. The game has multiple campaigns, that were added in the DLC (plus a Dungeon Maker, to create your own campaign and share in on the Steam Workshop). The first DLC campaign is supposed to be a faster pace and shorter than the main one, even if both are level 1-12, so I started that one. I did install a mod that lets you add and change a bunch of things, although I mainly use it for some QoL stuff, plus some more spells (and maybe feats) from table-top DND, so even though I'm using the same characters, I can try out some different things.