this post was submitted on 06 Mar 2024
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I want to try and play some more games. That feels more fulfilling if you play games that you can finish and be done with.

So what are some good games that have zero (or close to zero perhaps) replayability? I'll start with my own suggestions:

  • Return of the Obra Dinn: Amazing mystery/detective game. However once you've played it, you basically can't play it again as you remember the solution already and the challenge of the game is trivialized.
  • Chants of Sennaar: Really great game about deciphering languages. However, once again, by playing the game once, you'll remember the languages and the game has no challenge any more.
  • Outer Wilds: Mystery adventure game. There is some replayability as there are perhaps areas that you can still explore, but largely once you figure out the mystery and complete the game, there's not much more to experience. Some people speedrun the game though.

All of the above games I value extremely highly even though I only played them ~8-10 hours.

Do you have any others?

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[–] [email protected] 0 points 6 months ago* (last edited 6 months ago) (1 children)

Antichamber - clever first person puzzle game. I played it exactly once and I loved it.

[–] [email protected] 0 points 6 months ago (1 children)

I'd place Superliminal in this category as well.

[–] [email protected] 1 points 6 months ago

Superliminal was cool, but I just didn't enjoy it. It was fun for a bit, but I feel like the mechanic overstayed it's welcome for how simple it is. There's not very many unique ways to use it. That's probably why Valve abandoned the idea too.

Still, it's interesting and worth a shot. Plenty of people love it.

[–] [email protected] 0 points 6 months ago (1 children)

Subnautica.

I found it to be one of the best games I have ever played with a fantastic story that really pulled me in. If you do decide to play it, look up nothing. As in don’t even google it because it’s a slightly older game and people spoil the entire thing.

[–] [email protected] 1 points 6 months ago (1 children)

Great game, too little story line and too much grind to replay.

[–] [email protected] 1 points 6 months ago

It's actually very granular on the grind difficulty. There's a story only mode that removes the survival elements and leaves only the material gathering for crafting. There's also a creative mode where you don't even have to gather materials and can just build whatever and go wherever and see all the story bits with almost no challenge at all. You choose how you want to go at it.

[–] [email protected] -1 points 6 months ago

I feel like the yakuza series is fucking fantastic, but not that replayable. Usually it's because I seek out all the substories and stuff on my first run, so it takes fucking ages to finish, but I've never got the urge to play it again after I've completed the stories.