this post was submitted on 23 Oct 2023
259 points (94.5% liked)

Technology

59217 readers
3089 users here now

This is a most excellent place for technology news and articles.


Our Rules


  1. Follow the lemmy.world rules.
  2. Only tech related content.
  3. Be excellent to each another!
  4. Mod approved content bots can post up to 10 articles per day.
  5. Threads asking for personal tech support may be deleted.
  6. Politics threads may be removed.
  7. No memes allowed as posts, OK to post as comments.
  8. Only approved bots from the list below, to ask if your bot can be added please contact us.
  9. Check for duplicates before posting, duplicates may be removed

Approved Bots


founded 1 year ago
MODERATORS
 

Over 10 Years After It Was Announced, Star Citizen’s Single-Player Squadron 42 Is ‘Feature Complete’ - IGN::Star Citizen developer Cloud Imperium Games has said Squadron 42, the single-player portion of its controversial space sim, is finally “feature complete”, over a decade after it was announced.

top 50 comments
sorted by: hot top controversial new old
[–] [email protected] 141 points 1 year ago* (last edited 1 year ago) (2 children)

Once I can buy it, and download it, then install it, then open it, configure my settings, create my characters, and start the campaign, then, and ONLY THEN will I believe it.

[–] [email protected] 48 points 1 year ago (2 children)

I'm still not sure I would believe it at that point.

[–] [email protected] 37 points 1 year ago

Better wait for the credits. Just to be safe.

[–] [email protected] 15 points 1 year ago

You got to at least complete the two missions going through the elevators twice each. Then its legit.

[–] [email protected] 22 points 1 year ago* (last edited 1 year ago)

This is the best take on here. There's no more "just trust me bro" tolerance anymore, too many things have just turned into vaporware over the years and now until I physically see it, it doesn't exist

[–] [email protected] 67 points 1 year ago (1 children)

Very excite. Now they can start working on star citizen

[–] [email protected] 13 points 1 year ago (2 children)

Key part is that its not to start working on SC but the gate keeping of tech from sq42 to SC is open. What was showcased this weekend will start to be ported into SC.

load more comments (2 replies)
[–] [email protected] 44 points 1 year ago (12 children)

This game has taken so long that it's either money laundering, the devs are just incompetent, or they suffer from the inability to edit themselves down

[–] [email protected] 9 points 1 year ago (5 children)

I'm sure there have been mistakes, but calling them incompetent is a bit of a stretch. Yes, it's an absolutely eye watering amount of time and money, but they are trying to make an online universe with a high level of detail in which you can move between planets and all kinds of environments completely seamlessly. If they weren't trying to make something with such a high level of difficulty, then I suspect they would have released a finished product by now, but they are making stuff nobody has made before, at least not at this scale.

Perhaps inability to scale things back is a bit of a problem, but I think Chris Roberts realises he's not likely to get a chance to get a basically unlimited amount of money (in game dev terms) to make the ultimate dream game he and many other people always wanted, so I'd imagine that's the reason they are just going all out.

load more comments (5 replies)
[–] [email protected] 6 points 1 year ago (5 children)

It's not money laundering. It's crowdfunding as a primary business model. The point isn't to finish the game, but to keep baiting people with carrots-on-sticks until they get sick of the grift and the money dries up.

load more comments (5 replies)
[–] [email protected] 6 points 1 year ago

Infinite feature creep

load more comments (8 replies)
[–] [email protected] 43 points 1 year ago (22 children)

Cyberpunk had 11 years of development if we consider 2.0 to be the version that should have been what we got on release day.

S42 better be dam freaking legendary and rival Cyberpunk for story, gameplay, mechanics, graphics, etc. considering it's going to likely equal the development time.

[–] [email protected] 23 points 1 year ago

Spoiler: it won't be.

load more comments (21 replies)
[–] [email protected] 35 points 1 year ago (1 children)

People said that this place ”wasn't like Reddit”.

But now I'm being gaslit by angry Star Citizen fans.

How do you explain that, huh?

[–] [email protected] 9 points 1 year ago (2 children)

They are like vermin: everywhere and hard to get rid of.

load more comments (2 replies)
[–] [email protected] 24 points 1 year ago (1 children)

Will this be Duke Nukem Forever-Space Edition?

[–] [email protected] 10 points 1 year ago (1 children)

Only if they make a full release next year. Otherwise, they'll set a new record for slowest development cycle, assuming they finally release it. You can't forget that Duke Nukem only actually got the medal because they actually released it.

[–] [email protected] 9 points 1 year ago (1 children)

DNF had a 14 year dev cycle and this has already been exceeded by Beyond Good and Evil 2 at 22 years. So no, Star Citizen S42 isn't going to win that award.

load more comments (1 replies)
[–] [email protected] 16 points 1 year ago (4 children)

I've heard this will be part of a genre Mashup, and it'll come with a copy of Winds of Winter!

load more comments (4 replies)
[–] [email protected] 16 points 1 year ago

idontbelieveyou.gif

[–] [email protected] 15 points 1 year ago

Now another 10 years of "polish"

[–] [email protected] 12 points 1 year ago

I’ll buy it (the premise, not necessarily the game) when I can actually buy the complete product.

[–] [email protected] 11 points 1 year ago (1 children)

So they're going to release the game now, right?

Right?

[–] [email protected] 6 points 1 year ago

Anakin/Padmé meme

[–] [email protected] 10 points 1 year ago
load more comments
view more: next ›