this post was submitted on 23 Dec 2023
194 points (87.0% liked)
Technology
59217 readers
2764 users here now
This is a most excellent place for technology news and articles.
Our Rules
- Follow the lemmy.world rules.
- Only tech related content.
- Be excellent to each another!
- Mod approved content bots can post up to 10 articles per day.
- Threads asking for personal tech support may be deleted.
- Politics threads may be removed.
- No memes allowed as posts, OK to post as comments.
- Only approved bots from the list below, to ask if your bot can be added please contact us.
- Check for duplicates before posting, duplicates may be removed
Approved Bots
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
But being able to talk about anything and having the character actually do something based on the conversation are completely different things. Yeah you can convince a random npc to "join your quest", but unless that was programmed into the game the dialouge and the actions of the npc will contradict each other (making a worse interaction).
NPC dialouge is purposefully limited to align with what the game is programmed to do, we're still a ways away from really being able to leverage the advances in LLMs in video games (at least based on what I've seen).