this post was submitted on 20 Nov 2023
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Xbox and Windows are both by Microsoft but they can't even get that right.
I got a free trial for Xbox Game Pass Ultimate that I've been using to play Starfield and a handful of other games on PC. But half the time I go to play it I either get a license error, which usually needs a full PC restart and signing in and out a few times to fix, or it constantly has to sync with the cloud. I can save my game, close it, not even switch off or restart my PC or even close the Xbox app, and later on when I go to play again it has to slowly synchronise my cloud save again. Why?! And if I want to make sure my save can be used on another device, I have to keep the app open for at least 10-15 mins after exiting the game so that the save can sloooowly upload to the cloud. I can upload things to YouTube, Google Drive, etc at 15+ Mbps but Xbox gaming services chugs along at 0.5 Mbps max. It's infuriating.
Honestly, game pass is a pretty good value proposition (lack of game ownership aside), but with the issues I've been having I won't be keeping it after my free time expires. If Steam has been able to handle license verification and cloud saves for years without problems, why can't Microsoft get this shit right? /rant
Sorry, I really needed to vent about this.
They keep bothering me about feedback, and that my trial is going to end in X amount of days. Like.. Yes? I know.. stop bothering me about it.