this post was submitted on 26 Apr 2025
18 points (87.5% liked)

PC Gaming

10863 readers
590 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 2 years ago
MODERATORS
 
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 0 points 14 hours ago* (last edited 10 hours ago)

I view upscaling as giving a developers a cop out for not having to optimize games, as well as an admission of noting capable of enginner gaming GPU's that can do 4K ultra path tracing 165fps.

I'm also getting suspiciois that AAA+ games are dismissing original wring and story development to replace with flashy graphics and then sell it on how good the game looks. Indie studies don't have the budget for upscalling, no 6 year old games from anybody has upscaling, I find it to be more of a gimmick than a solution. Nobody plays a game 4 years after release because of how good the game looks for grahics.