this post was submitted on 18 Apr 2025
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I personally think it's three things.
What?! D&D isn't thát old. It's from 1974. So people who grew up on it are in their 50's and 60's.
Assuming they started in the crib, yes. If you were about 10 like in stranger things, that’s 60’s/70’s.
Gygax died in 2008, Arneson died in 2009, I don't know how many of their cohort have gotten cancer or heart attacks or other stuff that generally get listed as "natural causes" on a coroner's report. We are slowly losing that first generation of gamers who had to argue at length whether players should be allowed to read the rules, whether players should choose their character's race and class, and whether they should roll their own dice.
Yes, however, to appease the pedants out there, saying Gygax and Arneson and the rest of the Geneva Lake crew "grew up on" DnD is a bit of a misnomer. They didn't grow up on it, they invented it, and they were well into adulthood at the time.
I love the strange monsters from AD&D. Its fun to see how weird they got. I am a big fan of having lots to draw on for inspiration
Agreed. It's why I have all of Kobold Press's supplemental monster books. Variety is the spice of life, and I'm constantly trying to find ways to make combat more engaging than just slugging it out with my players. Quirky stat blocks help me come up with scenarios.
Supplement books or make your own monsters. I love making a custom monster. I had really fun encounter with a custom ooze that could use engulf as a legendary action. Fun to have it chase the players around the map