this post was submitted on 11 Apr 2025
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[–] [email protected] 36 points 4 weeks ago (2 children)

I always try to figure out which direction the game wants me to go so I can try going the opposite way first.

[–] [email protected] 8 points 4 weeks ago (1 children)

It's almost frustrating to play something with no intended path because it takes away my option to deliberately take the wrong one.

[–] [email protected] 7 points 4 weeks ago (2 children)

There usually is an intended path regardless. Signposting is definitely something that's done even in open world.

[–] [email protected] 3 points 4 weeks ago

New Vegas shining brightly in the distance...

[–] [email protected] 1 points 4 weeks ago* (last edited 4 weeks ago)

It’s not always explained though. A lot of games use flames/torches/lights though. Vast majority of games follow the same tropes unfortunately.

[–] [email protected] 7 points 4 weeks ago

I mean, we can't risk advancing the game and leaving unexplored areas behind