this post was submitted on 22 Feb 2025
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Maybe one day, someone in charge of making video games will ~~figure out~~ remember that compelling, unique, decently challenging and rewarding gameplay is the actual fundamental component of a video game, and that everything else is important, but ultimately secondary to that.
Hmmm... Or, or, hear me out: what about you're some guy in some mysterious place, but here comes the best part: this time you have amnesia and you must shoot guns at monsters to uncover the truth?
No, come on man...!
What we need...
Is another... open world survival pvp crafting game.
Preferably with zombies.
And season passes.
And 83939583 in game cosmetics.
...
About a month ago, as a joke, I said that like the most frustrating, evil game I could imagine would be basically a game that is nothing but shitty NPC escort quests, through an active warzone with other players in PvP, where the NPC is fragile, annoying and whiney and pretentious as possible, moves slower than you run but faster than you walk...
....and every time they get wounded or just scared or drop something or trip or see a butterfly, you go into a bethesda death stare with them where you have to get through a 10+ step dialogue tree that is different everytime and only has a single success state, all others result in you having to retry...
... and its all still an active real time combat zone while you are locked into this, you and idiot NPC still vulnerable to other players.
The state of video gaming is such that within minutes, someone said this would actually be a game they'd want to play, that its an actually novel idea, sounds fun.
When I read that, my mouth dropped, in a dazed stupor.
EDIT: Fuck, all you'd have to do is call it Puppy Girl Escort Quest, and make the person you're escorting be varying kinds of kawaii waifus, surprise, the game is actually a harem anime.
So what you're saying is, an extraction shooter where you play as a bodyguard for the VIP NPC, with some fun risk reward mechanics related to straying from the NPC for loot, and deciding which items to keep for yourself and which to give to the NPC? Sounds quite novel, could be fun