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Age of Empires designer believes RTS games need to finally evolve after decades of stagnation
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I just want an RTS I can actually play with my wrist in its current condition. I can do the earliest C&C campaigns, but that's partially because the AI isn't good enough to require fast and precise mouse movements. I just physically can't do micro anymore and attempting it hurts, but most RTS games are designed in such a way that micro is required.
Ashes of Singularity tends to be easy on the action-per-minute requirement, since there's no micromanaging individual units, unless it's the larger ships, so you can probably have a good time with it.
RTS always requires micro - it's real time. If micro is not required, strategy is not requires in an RTS.
Micro is actually tactics since it's on the level of a single engagement. Strategy is more about the game as a whole, like scouting and map control.
I hear you! Stopped playing RTS when starcraft came out :-/ For me it's like another type of game based on adrenaline and quick mouse movements. Guess it sells better.
Loved the old Warcraft, ough-da! and C&C & Red Alert ofc. The golden age.