this post was submitted on 16 Nov 2024
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[–] [email protected] 24 points 23 hours ago (3 children)

Honestly cyberpunk has one of the worst handling mechanics I've seen in a game made by a big studio. Still though it is one of my favorite games after the improvements they did on the game.

[–] [email protected] 3 points 9 hours ago

That's just how cars handled in the(19)70's. The handling made me laugh because it's accurate!

[–] [email protected] 10 points 22 hours ago (3 children)

I've found it's been fine on a controller but borderline unplayable on a keyboard

[–] [email protected] 3 points 11 hours ago

I played at launch (and after of course) I can't recall that the driving was that bad on the keyboard. Maybe I'm just very used to driving with a keyboard but I didn't really have any complaints even if it wasn't exactly perfect.

[–] [email protected] 2 points 18 hours ago

I ended up driving around 5 mph with a keyboard because it was otherwise uncontrollable.

[–] [email protected] 2 points 19 hours ago

Doing just fine on mine. Takes getting used to and learning to let go at the right time so you don't over correct.

[–] [email protected] 4 points 23 hours ago (1 children)

I tried it again a few days ago, the first time was last year.
The cars are nearly unusuable, today

[–] [email protected] 2 points 20 hours ago (1 children)
[–] [email protected] 1 points 20 hours ago (1 children)

tried that one actually, and it made it worse, it made the terrible handling consistent
and it shouldnt need a mod (no matter how old or new a game is) to fix a core mechanic
heck, its a cyberpunk game, driving should have been one of the first things to get right

[–] [email protected] 2 points 19 hours ago (1 children)

Yes, when I think "cyberpunk" the first thing that comes to mind is vehicle handling.

[–] [email protected] 4 points 19 hours ago

cars are an important part of the cyberpunk genre, vehicles in general, so yes, vehicle handling is very important in your open world cyberpunk game