this post was submitted on 15 Nov 2024
9 points (90.9% liked)
Nintendo
18460 readers
18 users here now
A community for everything Nintendo. Games, news, discussions, stories etc.
Rules:
- No NSFW content.
- No hate speech or personal attacks.
- No ads / spamming / self-promotion / low effort posts / memes etc.
- No linking to, or sharing information about, hacks, ROMs or any illegal content. And no piracy talk. (Linking to emulators, or general mention / discussion of emulation topics is fine.)
- No console wars or PC elitism.
- Be a decent human (or a bot, we don't discriminate against bots... except in Point 7).
- All bots must have mod permission prior to implementation and must follow instance-wide rules. For lemmy.world bot rules click here
Upcoming First Party Games (NA):
Game | Date
|
Mario & Luigi: Brothership | Nov 7 Donkey Kong Country Returns HD | Jan 16, 2025 Xenoblade Chronicles X: Definitive Edition | Mar 20, 2025 Metroid Prime 4 | 2025
Other Gaming Communities
- Gaming @ lemmy.ml
- Games @ sh.itjust.works
- World of JRPG's @ lemmy.zip
- Linux Gaming @ lemmy.ml
- Linux Gaming @ lemmy.world
- Patient Gamer @ lemmy.ml
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
I've still been playing Fire Emblem Engage in bursts, but don't think I played it this week - however, I think I'm on the last chapter now, so might finish it this weekend. Although there's still DLC chapters to do that I haven't looked at yet.
What I've actually been playing is Pokemon TCG Pocket. I played PTCG Online a bit just before it transitioned to PTCG Live, and then continued with PTCGL a bit after that, so I was already familiar with how battles work. So far, I'm pretty happy with PTCGP. It's a simplified version of the normal PTCG rules with custom cards without real-world equivalents. It is definitely more straightforwards, which is nice for doing quick battles but limits the types of interesting plays you can make. What I really appreciate is some kind of single-player mode (which they had in PTCGO but scrapped in PTCGL) with interesting challenges to do.
I'm not sure if a meta has emerged, but I feel that the online battles I've done are farily diverse it terms of the decks people use - I think there are more viable decks to use. In PTCGL, there were like 3 or 4 decks that everyone used, so that battles were really repetitive.
It's still early days for PTCGP, but I think it's a very well made game. Not something I'll play all year round, but might dip in every now and then.
Ahan, that's interesting.
It's fun for casual Pokémon TCG fans, but didn't know if someone who has been in TCG scene for a while will enjoy it or not. So, good to see you liking it.
I just play it once or twice a day, so am very casual.
Ah, I didn't see your edit to say you'd played it too. I'm not sure if it will appeal to a more hardcore player (I hadn't played any for at least a year prior), but yeah, I think it's pretty nice for newbies and more casual players. Some people will like just opening packs and might not bother with the battles.
One thing about PTCGL was that the app/PC client were really bloated, slow, and ran hot on my devices. The app for Pocket has great performance.
Yeah, the app is nice. And I agree about just opening the packs. That's the main attraction for me, though I still do a few battles here and there.