this post was submitted on 24 Oct 2023
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Gaming

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[–] [email protected] 9 points 1 year ago (2 children)

Why can't we just have cool multiplayer modes in games instead of a separate game?

[–] [email protected] 11 points 1 year ago (1 children)

Honestly, I prefer this, as long as the single player option is unaffected by the multiplayer component's performance, and the resources allotted to the SP game don't suffer because of the MP.

[–] [email protected] 7 points 1 year ago (3 children)

Historically, some of the best multiplayer components attached to single player games were done with very few resources in a matter of weeks, like Halo and Goldeneye.

[–] [email protected] 1 points 1 year ago

Tack Call of Duty Zombies into that list too, but Moonguide has a point. CoD: BlOps 3 was the last really good zombies experience and that was just as they were starting to turn it into an MTx nightmare.

[–] [email protected] 1 points 1 year ago (1 children)

True, but that was before mtx became the name of the game. Nowadays when a game has a multiplayer component with no bells and whistles and just works, it's an outlier.

[–] [email protected] 2 points 1 year ago

And now those games just get shut down with no recourse. Eventually, those companies will realize that they're better off making a multiplayer game that doesn't get 5 years worth of updates to chase after bazillions of dollars that never materialize.

[–] [email protected] 1 points 1 year ago (1 children)

multiplayer networking is something that absolutely takes longer then just a few weeks

[–] [email protected] 1 points 1 year ago

Sure, and game development in general takes longer than it did 20 years ago, but allocating a proportional amount of resources is all you need. If it's a hit, it's a hit. If you want to patch it up a bit to fix some glaring flaws, go ahead. Expecting it to maintain tens of thousands of simultaneous players is going to end up with the dev putting lots of resources into something unlikely to be the next big thing.

[–] [email protected] 4 points 1 year ago (1 children)

I liked how FEAR did it back in the day. The multiplayer was a separate game you could download for free and play. Then, if you liked the game, you could pay for the single player.

[–] [email protected] 2 points 1 year ago

I definitely don’t mind the multiplayer being separate. I typically buy games years after their shelf life and their multiplayer is usually dead, so having that MP component be a separate download would save me space for something I can’t even play