this post was submitted on 12 Oct 2024
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You're arguing points that I haven't made. I haven't said that Unreal is best out of the box for every game. I haven't said that switching engines is easy. It's hard. They should have bitten the bullet and done the hard thing by now. It doesn't have to be Unreal, but for the sake of the quality of their future titles, it can't be what they're using now. Given that they still haven't made the switch yet, it means we've all got an incredibly long wait until we can expect them to put out a game that has a level of quality we'd expect from other modern games.